Off air · chart position #7,634
Test server 2
Offline 122.199.5.224:28017 checked 17h ago
Players
Test server 2
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 07:07 UTC18h ago | – | – | – | 1 |
| Wed 28 Oct, 13:53 UTC1d ago | – | – | – | 1 |
| Wed 28 Oct, 02:11 UTC1d ago | – | – | – | 1 |
| Wed 28 Oct, 01:44 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 05:54 UTC2d ago | – | – | – | 1 |
| Tue 20 Oct, 23:45 UTC9d ago | 1 | – | 6.3 days | 1 |
| Tue 20 Oct, 11:55 UTC9d ago | 1 | – | 0.5 days | 1 |
| Tue 13 Oct, 08:19 UTC16d ago | 1 | – | 7.1 days | 0 |
| Thu 1 Oct, 17:41 UTC FW28d ago | – | – | 11.6 days | 1 |
| Tue 29 Sep, 04:38 UTC30d ago | 1 | held half | 2.5 days | 1 |
| Mon 28 Sep, 04:43 UTC31d ago | 1 | – | 1 days | 1 |
| Mon 28 Sep, 03:05 UTC31d ago | – | – | – | 1 |
| Mon 28 Sep, 02:45 UTC31d ago | – | – | – | 1 |
| Sun 27 Sep, 22:05 UTC32d ago | 1 | – | 0.3 days | 1 |
| Sun 27 Sep, 11:26 UTC32d ago | – | – | – | 1 |
| Sun 27 Sep, 10:52 UTC32d ago | 1 | – | 0.5 days | 0 |
| Thu 24 Sep, 08:46 UTC35d ago | – | – | – | 0 |
| Thu 24 Sep, 07:10 UTC35d ago | – | – | – | 1 |
| Thu 24 Sep, 04:08 UTC35d ago | 1 | – | 3.3 days | 0 |
| Wed 23 Sep, 06:42 UTC36d ago | – | – | – | 1 |
Similar servers
Quick answers
Host and version
Is Test server 2 online, and how reliable is it?
You will not get on Test server 2 just now: it is offline, last seen 17 hours ago. It stayed up 9% of the last 7 full days, 15 of 168 hours. The first record Rust Charts holds of it is 17 September 2026.
Where is Test server 2 located?
From Test server 2, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 122.199.5.224:28017 is its address.
Which version of Rust does Test server 2 run?
Rust network protocol 2635 and build 169621 on Windows is the version Test server 2 runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Test server 2?
Test server 2 shows as offline now, with its last appearance 17 hours ago. Over the last week it averaged 1 players; the high point was 1. 09:00 UTC was the peak of the last 48 hours, with 1 players on average.
How does Test server 2 rank against other Rust servers?
In the seven-day player hours table, Test server 2 is #7,634, inside the top 34% of all ranked servers.
Wipe days
What is the wipe schedule on Test server 2?
None of the resets on Test server 2 is a wipe. It keeps no wipe schedule, and a new world comes every few hours.
Settings and map
What are the rules and settings on Test server 2?
You will not find a gather rate in the name Test server 2. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Which map does Test server 2 run?
A procedural map, generated by the game, is what Test server 2 runs.
Lists and filters
Which Rust Charts lists and filters include Test server 2?
The Rust Charts lists that carry Test server 2 are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What do the server tags on Test server 2 mean?
The game's server browser sees these tags from Test server 2: gmrust (Game mode): Survival, in the standard Rust form; mp0 (Max players): It has 0 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs169621 (Build): This server reports build 169621; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, together with the force wipe. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Test server 2?
The console is behind F1 in Rust: enter client.connect 122.199.5.224:28017 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.