Players
TEST
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 10:32 UTC9d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TEST online, and how reliable is it?
TEST is up as you read this. The uptime it reports puts its last restart about 9 days 9 hours ago. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. Rust Charts has tracked it since 17 October 2026.
Where is TEST located?
There's no region listed for TEST. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 121.80.41.68:28015 is its address.
Which version of Rust does TEST run?
The build behind TEST is Rust network protocol 2634 and build 167781, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Does TEST run smoothly?
It averaged 60 server fps over the last 48 hours, with a floor of 58. At its fullest it held 133,669 entities: buildings, deployables and the rest of the world. Memory use peaked at 7,557 MB. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is TEST?
TEST has 0 of its 3 slots filled right now. Seven-day figures: 0 players on average and 1 at the peak.
How does TEST rank against other Rust servers?
Player hours over the past week put TEST at #15,241, among the top 69% of ranked servers.
Wipe schedule
What does wipe day look like on TEST?
At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on TEST?
The record of TEST's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 9 days 11 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on TEST?
The name TEST carries no gather rate. Up to 8 players per group, as the game sets by default. combat training is the game mode, practice your aim and PvP, with loot given. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does TEST run?
The map on TEST is procedural, size 4,500, seed 823183683, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include TEST?
The Rust Charts lists that carry TEST are: Modded Rust servers, Rust aim training servers, Rust build servers and Rust PvE servers. On the server list, these filters put it in view: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on TEST mean?
gmvanilla (Game mode): Vanilla survival is the mode; mp3 (Max players): It has 3 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^k (Build server): Base design and practice are what this server offers; ^p (PvE): No player fighting here: the world is what threatens you; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags TEST publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join TEST?
Enter client.connect 121.80.41.68:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.
