Rust Charts48,164 playing · live

Off air · chart position #10,939

RiSu-Test Server

Offline 121.1.248.130:37600 checked 19h ago

monthly wipes moddedoxidepve
Launch Rust and join
48 hours · an hour a bar · full height is 2
0/ 2
players now
0% full
0
7-day average
peak 1
#10,939
rank
top 49%
25d ago
last wipe
monthly schedule
7d 9h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

RiSu-Test Server

0on now · 48h peak 1
AveragePeak
00.250.50.75111:0012:0013:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608011:0012:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

9.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5.5

Coming wipes

7d 9h
Thu 5 Nov, 19:00 UTC
FW
35d 9h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sun 4 OctSun 27 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 08:55 UTC25d ago 1 – running 0
Sun 27 Sep, 23:55 UTC31d ago 1 halved by day 3 6.4 days 0
Mon 14 Sep, 12:21 UTC44d ago 1 halved by day 8 13.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
27 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 50 on average
25 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 38 on average
27 / 200
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本
EA · groups of 8+ · monthly · 35 on average
34 / 100
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 34 on average
32 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
10 / 100
From the figures on this page

Quick answers

About the server

Is RiSu-Test Server online, and how reliable is it?

You will not get on RiSu-Test Server just now: it is offline, last seen 19 hours ago. The uptime it reports puts its last restart about 1 hours ago. 21 of 168 hours is what it managed over the past 7 full days, 12% of the time. Rust Charts has tracked it since 13 September 2026.

Where is RiSu-Test Server located?

There's no region listed for RiSu-Test Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 121.1.248.130:37600.

Which version of Rust does RiSu-Test Server run?

Rust network protocol 2635 and build 168909 on Linux is what RiSu-Test Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does RiSu-Test Server run smoothly?

Never under 44, and 48 server fps on average, is how the last 48 hours went. At its fullest it held 103,847 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,844 MB. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is RiSu-Test Server?

RiSu-Test Server shows as offline now, with its last appearance 19 hours ago. Over the last week it averaged 0 players; the high point was 1. The busiest stretch of the last 48 hours came at 12:00 UTC, averaging 1 players.

How does RiSu-Test Server rank against other Rust servers?

Player hours over the past week put RiSu-Test Server at #10,939, among the top 49% of ranked servers.

Wipes and resets

What does wipe day look like on RiSu-Test Server?

Its recent wipes peaked at an average of 1 players. The crowd on the latest wipe hit its peak 3 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. By day 5.5 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on RiSu-Test Server?

Once a month is the whole of it: RiSu-Test Server wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 25 days is how long ago its current world was made. The tags state a monthly wipe schedule.

Rules and world

What are the rules and settings on RiSu-Test Server?

No gather rate appears in the name RiSu-Test Server. Up to 8 players per group, as the game sets by default. You play pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.

Which map does RiSu-Test Server run?

RiSu-Test Server runs a procedural map of size 4,000 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.

Lists and filters

Which Rust Charts lists and filters include RiSu-Test Server?

The Rust Charts lists that carry RiSu-Test Server are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on RiSu-Test Server mean?

gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It has 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): One wipe a month, together with the force wipe; ^p (PvE): This is PvE: the world is the danger, not other players; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags RiSu-Test Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join RiSu-Test Server?

The console is behind F1 in Rust: enter client.connect 121.1.248.130:37600 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players It has 2 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly One wipe a month, together with the force wipe.

Gameplay

^p
PvE This is PvE: the world is the danger, not other players.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.