Players
2500_Pure_Lite
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is 2500_Pure_Lite online, and how reliable is it?
2500_Pure_Lite is down at the moment, having last been seen 46 days 12 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 13 September 2026.
Where is 2500_Pure_Lite located?
No region is published by 2500_Pure_Lite. Rust Charts shows the location a server claims, not where the machine actually is. 120.208.73.119:28015 is its address.
Which version of Rust does 2500_Pure_Lite run?
The build behind 2500_Pure_Lite is Rust network protocol 2633 and build 163794, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is 2500_Pure_Lite?
Last seen 46 days 12 hours ago, 2500_Pure_Lite is currently offline.
Wipes and resets
What is the wipe schedule on 2500_Pure_Lite?
2500_Pure_Lite's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 47 days 9 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on 2500_Pure_Lite?
The name 2500_Pure_Lite carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.
Which map does 2500_Pure_Lite run?
A procedural map, generated by the game, is what 2500_Pure_Lite runs.
Tags explained
Which Rust Charts lists and filters include 2500_Pure_Lite?
The Rust Charts lists that carry 2500_Pure_Lite are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on 2500_Pure_Lite mean?
These are the tags 2500_Pure_Lite makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): It has 6 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163794 (Build): This server reports build 163794; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join 2500_Pure_Lite?
Enter client.connect 120.208.73.119:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.