Off air · chart position #15,401
Connected
Offline 120.208.73.119:28015 checked 40d ago
Players
Connected
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Connected online, and how reliable is it?
You will not get on Connected just now: it is offline, last seen 40 days 11 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 19 September 2026.
Where is Connected located?
From Connected, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 120.208.73.119:28015 is its address.
Which version of Rust does Connected run?
Rust network protocol 2633 and build 164530 on Windows is what Connected runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Connected?
Connected is offline at the moment; the last sighting was 40 days 11 hours ago.
How does Connected rank against other Rust servers?
The top – of ranked servers includes Connected, at #15,401 on player hours for the last week.
Wipe days
What is the wipe schedule on Connected?
Too few wipes on record for Connected to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 40 days 18 hours.
Rules and world
What are the rules and settings on Connected?
No gather rate appears in the name Connected. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does Connected run?
A procedural map, generated by the game, is what Connected runs.
Tags explained
Which Rust Charts lists and filters include Connected?
The Rust Charts lists that carry Connected are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Connected mean?
gmrust (Game mode): Survival, in the standard Rust form; mp200 (Max players): 200 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs164530 (Build): This server reports build 164530; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code — that's the set of tags Connected publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Connected?
Enter client.connect 120.208.73.119:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.