Off air · chart position #15,488
TestServer
Offline 119.228.92.238:28015 checked 43d ago
Players
TestServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is TestServer online, and how reliable is it?
You will not get on TestServer just now: it is offline, last seen 43 days 15 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 16 September 2026.
Where is TestServer located?
From TestServer, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 119.228.92.238:28015 is its address.
Which version of Rust does TestServer run?
Rust network protocol 2633 and build 162929 on Windows is what TestServer runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is TestServer?
TestServer is offline at the moment; the last sighting was 43 days 15 hours ago.
How does TestServer rank against other Rust servers?
Player hours over the past week put TestServer at #15,488, among the top – of ranked servers.
Wipe schedule
What is the wipe schedule on TestServer?
Too few wipes on record for TestServer to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 56 days 8 hours.
Rules and world
What are the rules and settings on TestServer?
The name TestServer carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Which map does TestServer run?
A procedural map, generated by the game, is what TestServer runs.
Lists and filters
Which Rust Charts lists and filters include TestServer?
These Rust Charts lists include TestServer: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TestServer mean?
These are the tags TestServer makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs162929 (Build): Build 162929 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join TestServer?
The console is behind F1 in Rust: enter client.connect 119.228.92.238:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.