Off air · chart position #15,405
zm.mapnet.net.au
Offline 119.18.5.185:28015 checked 5d ago
Players
zm.mapnet.net.au
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 13:13 UTC23d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is zm.mapnet.net.au online, and how reliable is it?
zm.mapnet.net.au is down at the moment, having last been seen 5 days 6 hours ago. 61 of 168 hours is what it managed over the past 7 full days, 36% of the time. Its earliest entry with Rust Charts dates from 4 October 2026.
Where is zm.mapnet.net.au located?
There's no region listed for zm.mapnet.net.au. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 119.18.5.185:28015.
Which version of Rust does zm.mapnet.net.au run?
Rust network protocol 2634 and build 166652 on Linux is the version zm.mapnet.net.au runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is zm.mapnet.net.au?
zm.mapnet.net.au is offline at the moment; the last sighting was 5 days 6 hours ago. Its average over the past week comes to 0 players.
How does zm.mapnet.net.au rank against other Rust servers?
In the seven-day player hours table, zm.mapnet.net.au is #15,405, inside the top 69% of all ranked servers.
Wipes and resets
What does wipe day look like on zm.mapnet.net.au?
The busiest point of its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on zm.mapnet.net.au?
The record of zm.mapnet.net.au's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 23 days 9 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on zm.mapnet.net.au?
The name zm.mapnet.net.au carries no gather rate. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does zm.mapnet.net.au run?
Generated by the game, the map on zm.mapnet.net.au is procedural.
Tags explained
Which Rust Charts lists and filters include zm.mapnet.net.au?
The Rust Charts lists that carry zm.mapnet.net.au are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on zm.mapnet.net.au mean?
These are the tags zm.mapnet.net.au makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join zm.mapnet.net.au?
Enter client.connect 119.18.5.185:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.