On air · chart position #5,484
[AU]Valhalla - Victoria
Online 119.17.141.60:28015 checked 9m ago
Players
[AU]Valhalla - Victoria
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:04 UTC FW26d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is [AU]Valhalla - Victoria online, and how reliable is it?
[AU]Valhalla - Victoria is up as you read this. The uptime it reports puts its last restart about 2 days 22 hours ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is [AU]Valhalla - Victoria located?
No region tag is published by [AU]Valhalla - Victoria, but its name points to Oceania. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 119.17.141.60:28015.
Which version of Rust does [AU]Valhalla - Victoria run?
Rust network protocol 2635 and build 168909 on Windows is the version [AU]Valhalla - Victoria runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does [AU]Valhalla - Victoria run smoothly?
The 48-hour average was 86 server fps; the lowest point was 66. At its fullest it held 147,059 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,297 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is [AU]Valhalla - Victoria?
Right now 0 players are on [AU]Valhalla - Victoria, out of 50 slots. Averaging 0 players across seven days, it reached 4 at most. The busiest stretch of the last 48 hours came at 14:00 UTC, averaging 2 players.
How does [AU]Valhalla - Victoria rank against other Rust servers?
In the seven-day player hours table, [AU]Valhalla - Victoria is #5,484, inside the top 25% of all ranked servers.
Wipe days
What does wipe day look like on [AU]Valhalla - Victoria?
Its recent wipes peaked at an average of 4 players. 5 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on [AU]Valhalla - Victoria?
A single monthly wipe, the force wipe, is all [AU]Valhalla - Victoria runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 26 days 22 hours.
Settings and map
What are the rules and settings on [AU]Valhalla - Victoria?
You will not find a gather rate in the name [AU]Valhalla - Victoria. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. VAC is off: that is Valve's anti-cheat.
Which map does [AU]Valhalla - Victoria run?
The map on [AU]Valhalla - Victoria is procedural, size 5,000, seed 773016, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include [AU]Valhalla - Victoria?
These Rust Charts lists include [AU]Valhalla - Victoria: Rust servers in Oceania and Modded Rust servers. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [AU]Valhalla - Victoria mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags [AU]Valhalla - Victoria publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join [AU]Valhalla - Victoria?
Enter client.connect 119.17.141.60:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.