Off air · chart position #16,408
Rust Custom Server - Review / Build
Offline 119.105.5.171:28015 checked 28d ago
Players
Rust Custom Server - Review / Build
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 00:21 UTC30d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Rust Custom Server - Review / Build online, and how reliable is it?
You will not get on Rust Custom Server - Review / Build just now: it is offline, last seen 28 days 11 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is Rust Custom Server - Review / Build located?
From Rust Custom Server - Review / Build, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 119.105.5.171:28015.
Which version of Rust does Rust Custom Server - Review / Build run?
Rust network protocol 2633 and build 165217 on Windows is what Rust Custom Server - Review / Build runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Rust Custom Server - Review / Build?
Rust Custom Server - Review / Build is offline at the moment; the last sighting was 28 days 11 hours ago.
How does Rust Custom Server - Review / Build rank against other Rust servers?
Player hours over the past week put Rust Custom Server - Review / Build at #16,408, among the top 69% of ranked servers.
Wipe schedule
What does wipe day look like on Rust Custom Server - Review / Build?
The busiest point of its recent wipes averaged 2 players. 15 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Rust Custom Server - Review / Build?
Rust Custom Server - Review / Build's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 30 days 1 hours.
Rules and world
What are the rules and settings on Rust Custom Server - Review / Build?
The name Rust Custom Server - Review / Build carries no gather rate. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. Valve's VAC anti-cheat is active.
Tag guide
Which Rust Charts lists and filters include Rust Custom Server - Review / Build?
These Rust Charts lists include Rust Custom Server - Review / Build: Modded Rust servers and Rust build servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Rust Custom Server - Review / Build mean?
gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): This server reports build 165217; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags Rust Custom Server - Review / Build publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Rust Custom Server - Review / Build?
Press F1 in Rust to open the console and type client.connect 119.105.5.171:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.