Off air · chart position #10,865
My Private Local Server
Offline 118.7.100.29:28015 checked 3h ago
Players
My Private Local Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTC FW26d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is My Private Local Server online, and how reliable is it?
You will not get on My Private Local Server just now: it is offline, last seen 3 hours ago. Of the past 7 full days it was running for 2 of 168 hours, or 1% of the time. Rust Charts has tracked it since 13 September 2026.
Where is My Private Local Server located?
From My Private Local Server, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 118.7.100.29:28015.
Which version of Rust does My Private Local Server run?
Rust network protocol 2635 and build 168909 on Windows is what My Private Local Server runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is My Private Local Server?
My Private Local Server is offline at the moment; the last sighting was 3 hours ago. Averaging 1 players across seven days, it reached 1 at most. Over the past 48 hours, 20:00 UTC drew the most, at 1 players on average.
How does My Private Local Server rank against other Rust servers?
In the seven-day player hours table, My Private Local Server is #10,865, inside the top 49% of all ranked servers.
Wipes and resets
What does wipe day look like on My Private Local Server?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on My Private Local Server?
Once a month is the whole of it: My Private Local Server wipes with the force wipe. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world in play was made 26 days 6 hours.
Rules and world
What are the rules and settings on My Private Local Server?
The name My Private Local Server carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
Which map does My Private Local Server run?
A procedural map, generated by the game, is what My Private Local Server runs.
Tag guide
Which Rust Charts lists and filters include My Private Local Server?
These Rust Charts lists include My Private Local Server: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My Private Local Server mean?
These are the tags My Private Local Server makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp5 (Max players): 5 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join My Private Local Server?
The console is behind F1 in Rust: enter client.connect 118.7.100.29:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.