On air · chart position #15,170
fantasyisland
Online 118.27.225.89:28015 checked 10m ago
Players
fantasyisland
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 04:26 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is fantasyisland online, and how reliable is it?
Right now fantasyisland is running. Going by the reported uptime, it restarted roughly 18 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is fantasyisland located?
There's no region listed for fantasyisland. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 118.27.225.89:28015.
Which version of Rust does fantasyisland run?
Rust network protocol 2635 and build 168909 on Linux is what fantasyisland runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does fantasyisland run smoothly?
Never under 53, and 59 server fps on average, is how the last 48 hours went. At its fullest it held 112,894 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,612 MB. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is fantasyisland?
fantasyisland has 0 of its 10 slots filled right now. Over the last week it averaged 0 players; the high point was 1. The busiest stretch of the last 48 hours came at 08:00 UTC, averaging 0 players.
How does fantasyisland rank against other Rust servers?
Player hours over the past week put fantasyisland at #15,170, among the top 68% of ranked servers.
Wipe schedule
What does wipe day look like on fantasyisland?
Its recent wipes peaked at an average of 1 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on fantasyisland?
The record of fantasyisland's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 26 days.
Rules and world
What are the rules and settings on fantasyisland?
You will not find a gather rate in the name fantasyisland. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.
Which map does fantasyisland run?
fantasyisland runs a procedural map of size 4,500 with seed 1234, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include fantasyisland?
These Rust Charts lists include fantasyisland: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on fantasyisland mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset — that's the set of tags fantasyisland publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join fantasyisland?
Enter client.connect 118.27.225.89:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.