On air · chart position #15,423
AU/NZ Rust-eze
Online OC 116.90.73.229:49025 checked 11m ago
Players
AU/NZ Rust-eze
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 86% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:22 UTC25d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is AU/NZ Rust-eze online, and how reliable is it?
Right now AU/NZ Rust-eze is running. About 2 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is AU/NZ Rust-eze located?
AU/NZ Rust-eze gives its location as Oceania, using the OC tag. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 116.90.73.229:49025 is its address.
Which version of Rust does AU/NZ Rust-eze run?
Rust network protocol 2634 and build 166586 on Windows is the version AU/NZ Rust-eze runs. Joining needs the same protocol on your game; Steam handles the update.
Does AU/NZ Rust-eze run smoothly?
Never under 23, and 29 server fps on average, is how the last 48 hours went. At its fullest it held 95,709 entities: buildings, deployables and the rest of the world. At most it took 2,855 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is AU/NZ Rust-eze?
AU/NZ Rust-eze has 0 of its 50 slots filled right now. Averaged over seven days, it drew 0 players.
How does AU/NZ Rust-eze rank against other Rust servers?
On player hours for the past week, AU/NZ Rust-eze is #15,423: top 69% overall and #178 in Oceania.
Wipe schedule
What does wipe day look like on AU/NZ Rust-eze?
The busiest point of its recent wipes averaged 4 players. The crowd on the latest wipe hit its peak 16 hours in.
What is the wipe schedule on AU/NZ Rust-eze?
AU/NZ Rust-eze's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 25 days 19 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on AU/NZ Rust-eze?
The name AU/NZ Rust-eze carries no gather rate. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does AU/NZ Rust-eze run?
AU/NZ Rust-eze runs a procedural map of size 4,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include AU/NZ Rust-eze?
The Rust Charts lists that carry AU/NZ Rust-eze are: Rust servers in Oceania and Modded Rust servers. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on AU/NZ Rust-eze mean?
These are the tags AU/NZ Rust-eze makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166586 (Build): Build 166586 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded; OC (Oceania): In the server browser it sits under Oceania. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join AU/NZ Rust-eze?
Press F1 in Rust to open the console and type client.connect 116.90.73.229:49025. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.