Off air · chart position #13,639
testtest
Offline EA 115.136.156.43:28015 checked 18d ago
Players
testtest
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:52 UTC25d ago | 1 | – | running | 1 |
| Mon 14 Sep, 07:12 UTC43d ago | 1 | halved by day 1 | 18.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is testtest online, and how reliable is it?
testtest is down at the moment, having last been seen 18 days 22 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 14 September 2026.
Where is testtest located?
testtest gives its location as Asia, using the EA tag. Rust Charts shows the location a server claims, not where the machine actually is. 115.136.156.43:28015 is its address.
Which version of Rust does testtest run?
The build behind testtest is Rust network protocol 2634 and build 167231, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is testtest?
Last seen 18 days 22 hours ago, testtest is currently offline.
How does testtest rank against other Rust servers?
The last seven days of player hours put testtest at #13,639, top 62% of ranked servers, and #473 in Asia.
Wipes and resets
What does wipe day look like on testtest?
The busiest point of its recent wipes averaged 1 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on testtest?
Too few wipes on record for testtest to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 25 days 20 hours.
How it is set up
What are the rules and settings on testtest?
The name testtest carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
Which map does testtest run?
Generated by the game, the map on testtest is procedural.
Tags explained
Which Rust Charts lists and filters include testtest?
The Rust Charts lists that carry testtest are: Rust community servers, unmodded. On the server list, these filters put it in view: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on testtest mean?
gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167231 (Build): This server reports build 167231; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; EA (East Asia): East Asia is where the server browser lists it — that's the set of tags testtest publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join testtest?
Enter client.connect 115.136.156.43:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.