Off air · chart position #13,745
test
Offline 114.33.108.48:28015 checked 21d ago
Players
test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is test online, and how reliable is it?
test is down at the moment, having last been seen 21 days 23 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 7 October 2026.
Where is test located?
From test, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 114.33.108.48:28015.
Which version of Rust does test run?
Rust network protocol 2634 and build 166652 on Windows is the version test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is test?
Last seen 21 days 23 hours ago, test is currently offline.
How does test rank against other Rust servers?
Player hours over the past week put test at #13,745, among the top 62% of ranked servers.
Wipe days
What is the wipe schedule on test?
test's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 22 days.
Settings and map
What are the rules and settings on test?
The name test carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
Which map does test run?
The map on test is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include test?
These Rust Charts lists include test: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set — that's the set of tags test publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join test?
The console is behind F1 in Rust: enter client.connect 114.33.108.48:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.