On air · chart position #15,339
MURAKUMA_Rust
Online 114.16.196.8:28015 checked 10m ago
Players
MURAKUMA_Rust
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:06 UTC26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is MURAKUMA_Rust online, and how reliable is it?
Right now MURAKUMA_Rust is running. About 11 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. Rust Charts has tracked it since 2 October 2026.
Where is MURAKUMA_Rust located?
From MURAKUMA_Rust, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 114.16.196.8:28015 is its address.
Which version of Rust does MURAKUMA_Rust run?
Rust network protocol 2634 and build 167781 on Windows is the version MURAKUMA_Rust runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does MURAKUMA_Rust run smoothly?
It averaged 189 server fps over the last 48 hours, with a floor of 139. At its fullest it held 149,703 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,622 MB. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is MURAKUMA_Rust?
MURAKUMA_Rust has 0 of its 100 slots filled right now. Averaged over seven days, it drew 0 players.
How does MURAKUMA_Rust rank against other Rust servers?
Player hours over the past week put MURAKUMA_Rust at #15,339, among the top 69% of ranked servers.
Wipe schedule
What does wipe day look like on MURAKUMA_Rust?
Its recent wipes peaked at an average of 3 players. 23 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on MURAKUMA_Rust?
Once a month is the whole of it: MURAKUMA_Rust wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 26 days 9 hours is how long ago its current world was made. Its tags carry a wipe schedule of once a month.
How it is set up
What are the rules and settings on MURAKUMA_Rust?
No gather rate appears in the name MURAKUMA_Rust. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. Valve's VAC anti-cheat is active.
Which map does MURAKUMA_Rust run?
The map on MURAKUMA_Rust is procedural, size 5,000, seed 1, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include MURAKUMA_Rust?
These Rust Charts lists include MURAKUMA_Rust: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on MURAKUMA_Rust mean?
These are the tags MURAKUMA_Rust makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): This server reports build 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^m (Monthly): One wipe a month, together with the force wipe; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join MURAKUMA_Rust?
The console is behind F1 in Rust: enter client.connect 114.16.196.8:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.