Off air · chart position #15,398
Solo Local Test
Offline 112.213.162.205:28015 checked 40d ago
Players
Solo Local Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Solo Local Test online, and how reliable is it?
Solo Local Test is down at the moment, having last been seen 40 days 4 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 19 September 2026.
Where is Solo Local Test located?
There's no region listed for Solo Local Test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 112.213.162.205:28015.
Which version of Rust does Solo Local Test run?
Rust network protocol 2633 and build 163794 on Windows is what Solo Local Test runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Solo Local Test?
Last seen 40 days 4 hours ago, Solo Local Test is currently offline.
How does Solo Local Test rank against other Rust servers?
The top – of ranked servers includes Solo Local Test, at #15,398 on player hours for the last week.
Wipes and resets
What is the wipe schedule on Solo Local Test?
Solo Local Test's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 44 days.
How it is set up
What are the rules and settings on Solo Local Test?
The name Solo Local Test carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does Solo Local Test run?
Generated by the game, the map on Solo Local Test is procedural.
Tags explained
Which Rust Charts lists and filters include Solo Local Test?
These Rust Charts lists include Solo Local Test: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Solo Local Test mean?
The game's server browser sees these tags from Solo Local Test: gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Solo Local Test?
The console is behind F1 in Rust: enter client.connect 112.213.162.205:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.