Off air · chart position #12,918
Local_Offline_Server
Offline 110.53.234.92:28015 checked 44d ago
Players
Local_Offline_Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Local_Offline_Server online, and how reliable is it?
Local_Offline_Server is down at the moment, having last been seen 44 days 19 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 14 September 2026.
Where is Local_Offline_Server located?
There's no region listed for Local_Offline_Server. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 110.53.234.92:28015.
Which version of Rust does Local_Offline_Server run?
Rust network protocol 2633 and build 163794 on Windows is the version Local_Offline_Server runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is Local_Offline_Server?
Local_Offline_Server is offline at the moment; the last sighting was 44 days 19 hours ago.
How does Local_Offline_Server rank against other Rust servers?
Player hours over the past week put Local_Offline_Server at #12,918, among the top – of ranked servers.
Wipes and resets
What is the wipe schedule on Local_Offline_Server?
Local_Offline_Server's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 44 days 21 hours.
How it is set up
What are the rules and settings on Local_Offline_Server?
The name Local_Offline_Server carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. VAC is off: that is Valve's anti-cheat.
Which map does Local_Offline_Server run?
The map on Local_Offline_Server is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include Local_Offline_Server?
The Rust Charts lists that carry Local_Offline_Server are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local_Offline_Server mean?
The game's server browser sees these tags from Local_Offline_Server: gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163794 (Build): Build 163794 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Local_Offline_Server?
The console is behind F1 in Rust: enter client.connect 110.53.234.92:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.