Rust Charts83,167 playing · live

On air · chart position #1,234

Distorted - PVE 3X - Events and Raidable Bases - Biweekly

Online EA 110.235.108.197:28015 checked 11m ago

3x biweekly wipes moddedoxidepve
Launch Rust and join Website
48 hours · an hour a bar · full height is 200
2/ 200
players now
1% full
6
7-day average
peak 24
#1,234
rank
top 6% · #125 in EA
14d ago
last wipe
biweekly schedule
due
next wipe
Thu 29 Oct, 14:38 UTC

Players

Distorted - PVE 3X - Events and Raidable Bases - Biweekly

2on now · 48h peak 17
AveragePeak
0510152015:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 6% of all ranked servers, top 23% in EA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 14:38 UTC due. Its biweekly schedule tag · low confidence

13.8 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
18
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 8

Coming wipes

due
Thu 29 Oct, 14:38 UTC
7d 4h
Thu 5 Nov, 19:00 UTC
FW
13d 23h
Thu 12 Nov, 14:38 UTC
27d 23h
Thu 26 Nov, 14:38 UTC
35d 4h
Thu 3 Dec, 19:00 UTC
FW
41d 23h
Thu 10 Dec, 14:38 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 46 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:38 UTC14d ago 23 – running 7
Thu 1 Oct, 18:40 UTC FW27d ago 14 held half 13.8 days 1
Fri 18 Sep, 00:10 UTC41d ago 16 halved by day 8 13.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
RnC PVE 3X | Wiped: 15/10
EA · groups of 30+ · 3x · biweekly · 2 on average
0 / 50
[KR] 쿠키서버 PVE/X3/NPC레이드/낚시/초보
EA · groups of 8+ · 3x · monthly · 15 on average
19 / 100
[VN/SEA] VietRust x2 | PvEvP Chill - Farmer Friendly
EA · groups of 8+ · 2x · biweekly · 2 on average
5 / 40
[KR] HAPPY PIG | PVE 5X | 2-3 Week Wipe | Final Day PVP
EA · groups of 8+ · 5x · biweekly · 2 on average
3 / 30
모코코서버 [PVE|X3|이벤트|초보]
EA · groups of 8+ · 3x · monthly · 2 on average
2 / 100
よりみちRUST ─ JP/PVE/X2/beginner/vanilla+
EA · groups of 10+ · 2x · biweekly · 2 on average
1 / 100
From the figures on this page

Quick answers

About the server

Is Distorted - PVE 3X - Events and Raidable Bases - Biweekly online, and how reliable is it?

Distorted - PVE 3X - Events and Raidable Bases - Biweekly is up as you read this. About 6 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is Distorted - PVE 3X - Events and Raidable Bases - Biweekly located?

Distorted - PVE 3X - Events and Raidable Bases - Biweekly gives its location as Asia, using the EA tag. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 110.235.108.197:28015.

Which version of Rust does Distorted - PVE 3X - Events and Raidable Bases - Biweekly run?

The build behind Distorted - PVE 3X - Events and Raidable Bases - Biweekly is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.

Does Distorted - PVE 3X - Events and Raidable Bases - Biweekly run smoothly?

It averaged 207 server fps over the last 48 hours, with a floor of 138. Buildings, deployables and all the rest of the world came to as many as 159,026 entities. Its memory climbed as high as 4,979 MB. Rising entity counts and low fps are the source of the lag players report.

Player counts

How busy is Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

On Distorted - PVE 3X - Events and Raidable Bases - Biweekly, 2 players are in and 200 slots are the ceiling. Averaging 6 players across seven days, it reached 24 at most. 15:00 UTC was the peak of the last 48 hours, with 13 players on average.

How does Distorted - PVE 3X - Events and Raidable Bases - Biweekly rank against other Rust servers?

The last seven days of player hours put Distorted - PVE 3X - Events and Raidable Bases - Biweekly at #1,234, top 6% of ranked servers, and #125 in Asia.

Wipe schedule

What does wipe day look like on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

The busiest point of its recent wipes averaged 18 players. 46 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 8 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

The tag sets the prediction for Distorted - PVE 3X - Events and Raidable Bases - Biweekly, as too few of its wipes are on record to confirm the schedule. The wipe after this one is due Thursday 29 October at 14:38 UTC. 14 days is how long ago its current world was made. Its tags carry a wipe schedule of one wipe every two weeks.

How it is set up

What are the rules and settings on Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

A gather rate of 3x is what Distorted - PVE 3X - Events and Raidable Bases - Biweekly advertises in its name. 8 players is the group limit, the default for the game. pve is the game mode, other players cannot be fought. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does Distorted - PVE 3X - Events and Raidable Bases - Biweekly run?

Distorted - PVE 3X - Events and Raidable Bases - Biweekly runs a procedural map of size 4,250 with seed 1289664801, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Lists and filters

Which Rust Charts lists and filters include Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

These Rust Charts lists include Distorted - PVE 3X - Events and Raidable Bases - Biweekly: 3x Rust servers, drawn as lines, Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.

What do the server tags on Distorted - PVE 3X - Events and Raidable Bases - Biweekly mean?

These are the tags Distorted - PVE 3X - Events and Raidable Bases - Biweekly makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp200 (Max players): 200 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): This is PvE: the world is the danger, not other players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game; EA (East Asia): In the server browser it sits under East Asia. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join Distorted - PVE 3X - Events and Raidable Bases - Biweekly?

Press F1 in Rust to open the console and type client.connect 110.235.108.197:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/R4DsthDNr.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2635,^b,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp200
Max players 200 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE This is PvE: the world is the danger, not other players.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.