Off air · chart position #15,136
DeadMan Server
Offline 109.49.103.164:28015 checked 17d ago
Players
DeadMan Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is DeadMan Server online, and how reliable is it?
DeadMan Server is down at the moment, having last been seen 17 days 15 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 8 October 2026.
Where is DeadMan Server located?
There's no region listed for DeadMan Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 109.49.103.164:28015 is its address.
Which version of Rust does DeadMan Server run?
Rust network protocol 2634 and build 167398 on Windows is what DeadMan Server runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is DeadMan Server?
DeadMan Server is offline at the moment; the last sighting was 17 days 15 hours ago.
How does DeadMan Server rank against other Rust servers?
In the seven-day player hours table, DeadMan Server is #15,136, inside the top 69% of all ranked servers.
Wipes and resets
What is the wipe schedule on DeadMan Server?
DeadMan Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 20 days 8 hours.
How it is set up
What are the rules and settings on DeadMan Server?
The name DeadMan Server carries no gather rate. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.
Which map does DeadMan Server run?
The map on DeadMan Server is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include DeadMan Server?
These Rust Charts lists include DeadMan Server: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on DeadMan Server mean?
These are the tags DeadMan Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp500 (Max players): It has 500 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167398 (Build): Build 167398 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join DeadMan Server?
Enter client.connect 109.49.103.164:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.