Off air · chart position #15,833
Island Business | Local Development
Offline 109.252.155.237:28015 checked 19d ago
Players
Island Business | Local Development
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 23:23 UTC19d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Island Business | Local Development online, and how reliable is it?
You will not get on Island Business | Local Development just now: it is offline, last seen 19 days 2 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 9 October 2026.
Where is Island Business | Local Development located?
From Island Business | Local Development, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 109.252.155.237:28015.
Which version of Rust does Island Business | Local Development run?
Rust network protocol 2634 and build 167398 on Windows is the version Island Business | Local Development runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is Island Business | Local Development?
Island Business | Local Development shows as offline now, with its last appearance 19 days 2 hours ago.
How does Island Business | Local Development rank against other Rust servers?
In the seven-day player hours table, Island Business | Local Development is #15,833, inside the top 72% of all ranked servers.
Wipes and resets
What does wipe day look like on Island Business | Local Development?
Its recent wipes peaked at an average of 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on Island Business | Local Development?
The record of Island Business | Local Development's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 19 days 2 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on Island Business | Local Development?
No gather rate appears in the name Island Business | Local Development. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.
Which map does Island Business | Local Development run?
Generated by the game, the map on Island Business | Local Development is procedural.
Lists and filters
Which Rust Charts lists and filters include Island Business | Local Development?
The Rust Charts lists that carry Island Business | Local Development are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Island Business | Local Development mean?
The game's server browser sees these tags from Island Business | Local Development: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Island Business | Local Development?
Enter client.connect 109.252.155.237:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.