Off air · chart position #15,419
LocalTest
Offline 109.248.47.65:28015 checked 5d ago
Players
LocalTest
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is LocalTest online, and how reliable is it?
LocalTest is down at the moment, having last been seen 5 days 11 hours ago. Of the past 5 full days it was running for 0 of 120 hours, or 0% of the time. The first record Rust Charts holds of it is 22 October 2026.
Where is LocalTest located?
No region is published by LocalTest. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 109.248.47.65:28015.
Which version of Rust does LocalTest run?
The build behind LocalTest is Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is LocalTest?
LocalTest is offline at the moment; the last sighting was 5 days 11 hours ago. 0 players was the seven-day average.
How does LocalTest rank against other Rust servers?
Player hours over the past week put LocalTest at #15,419, among the top 69% of ranked servers.
Wipes and resets
What is the wipe schedule on LocalTest?
The record of LocalTest's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 5 days 18 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on LocalTest?
No gather rate appears in the name LocalTest. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.
Which map does LocalTest run?
Generated by the game, the map on LocalTest is procedural.
Lists and filters
Which Rust Charts lists and filters include LocalTest?
These Rust Charts lists include LocalTest: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on LocalTest mean?
These are the tags LocalTest makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join LocalTest?
Enter client.connect 109.248.47.65:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.