Rust Charts100,165 playing · live

Off air

Test Server

Offline 109.200.242.137:28015 checked 46d ago

Launch Rust and join
1/ 500
players now
0% full
0
7-day average
peak –
–
rank
score 0
46d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Test Server

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
No rank history yet.
Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
275 / 325
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
344 / 425
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
877 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
49 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
934 / 1000
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 240 on average
776 / 800
From the figures on this page

Quick answers

Host and version

Is Test Server online, and how reliable is it?

You will not get on Test Server just now: it is offline, last seen 46 days 8 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is Test Server located?

No region is published by Test Server. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 109.200.242.137:28015.

Which version of Rust does Test Server run?

Rust network protocol 2633 and build 163794 on Windows is the version Test Server runs. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is Test Server?

Test Server shows as offline now, with its last appearance 46 days 8 hours ago.

Wipe days

What is the wipe schedule on Test Server?

Test Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 46 days 16 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on Test Server?

You will not find a gather rate in the name Test Server. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.

Which map does Test Server run?

A procedural map, generated by the game, is what Test Server runs.

Lists and filters

Which Rust Charts lists and filters include Test Server?

These Rust Charts lists include Test Server: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Test Server mean?

The game's server browser sees these tags from Test Server: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): This server reports build 163794; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Test Server?

Press F1 in Rust to open the console and type client.connect 109.200.242.137:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit 8 per team, as the game ships it.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs163794
Build This server reports build 163794.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.