Players
Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Test Server online, and how reliable is it?
You will not get on Test Server just now: it is offline, last seen 46 days 8 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Test Server located?
No region is published by Test Server. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 109.200.242.137:28015.
Which version of Rust does Test Server run?
Rust network protocol 2633 and build 163794 on Windows is the version Test Server runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is Test Server?
Test Server shows as offline now, with its last appearance 46 days 8 hours ago.
Wipe days
What is the wipe schedule on Test Server?
Test Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 46 days 16 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Test Server?
You will not find a gather rate in the name Test Server. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.
Which map does Test Server run?
A procedural map, generated by the game, is what Test Server runs.
Lists and filters
Which Rust Charts lists and filters include Test Server?
These Rust Charts lists include Test Server: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test Server mean?
The game's server browser sees these tags from Test Server: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163794 (Build): This server reports build 163794; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Test Server?
Press F1 in Rust to open the console and type client.connect 109.200.242.137:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.