Rust Charts48,284 playing · live

Off air · chart position #13,129

[TEST] SERIOUS RUST [TEST]

Offline 109.195.37.2:28015 checked 3d ago

weekly wipes moddedoxidepve
Launch Rust and join
0/ 50
players now
0% full
0
7-day average
peak 1
#13,129
rank
top 59%
3d ago
last wipe
weekly schedule
3d 9h
next wipe
Sat 31 Oct, 10:56 UTC

Players

[TEST] SERIOUS RUST [TEST]

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep12 Oct18 Oct23 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 10:56 UTC, in 3d 9h. Its weekly schedule tag · low confidence

2 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

Coming wipes

3d 9h
Sat 31 Oct, 10:56 UTC
8d 17h
Thu 5 Nov, 19:00 UTC
FW
10d 9h
Sat 7 Nov, 10:56 UTC
17d 9h
Sat 14 Nov, 10:56 UTC
24d 9h
Sat 21 Nov, 10:56 UTC
31d 9h
Sat 28 Nov, 10:56 UTC
36d 17h
Thu 3 Dec, 19:00 UTC
FW
38d 9h
Sat 5 Dec, 10:56 UTC

The first 48 hours of its last wipes

Sat 24 OctTue 20 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 10:56 UTC3d ago 0 – running 1
Tue 20 Oct, 14:13 UTC7d ago 1 – 3.9 days 1
Tue 20 Oct, 05:37 UTC7d ago 1 – 0.4 days 1
Mon 19 Oct, 11:30 UTC8d ago 1 – 0.8 days 0
Sat 17 Oct, 06:08 UTC10d ago 0 – 2.2 days 0
Thu 15 Oct, 11:05 UTC12d ago 1 – 1.8 days 0
Mon 12 Oct, 16:09 UTC15d ago 0 – 2.8 days 0
Tue 22 Sep, 10:23 UTC35d ago 0 – 20.2 days 0
Mon 21 Sep, 11:47 UTC36d ago 0 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] TruePvE [x1-x5|Loot+|NPC|RB|Quests|NoRaid/NoKill]
groups of 200+ · 1x · weekly · 14 on average
4 / 100
#3 Wasilisc PvE х5
EU · groups of 8+ · weekly · 9 on average
1 / 200
RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events
NA · groups of 150+ · weekly · 5 on average
0 / 50
TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss Zombie
EU · groups of 8+ · weekly · 4 on average
2 / 250
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]
OC · groups of 8+ · weekly · 4 on average
0 / 30
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W
NA · groups of 8+ · 1x · weekly · 2 on average
0 / 75
From the figures on this page

Quick answers

Server details

Is [TEST] SERIOUS RUST [TEST] online, and how reliable is it?

Right now [TEST] SERIOUS RUST [TEST] is not running; the last sighting was 3 days 12 hours ago. It stayed up 2% of the last 7 full days, 4 of 168 hours. Rust Charts has tracked it since 18 September 2026.

Where is [TEST] SERIOUS RUST [TEST] located?

There's no region listed for [TEST] SERIOUS RUST [TEST]. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 109.195.37.2:28015.

Which version of Rust does [TEST] SERIOUS RUST [TEST] run?

Rust network protocol 2635 and build 168909 on Windows is what [TEST] SERIOUS RUST [TEST] runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Who is on

How busy is [TEST] SERIOUS RUST [TEST]?

[TEST] SERIOUS RUST [TEST] is offline at the moment; the last sighting was 3 days 12 hours ago. Averaging 0 players across seven days, it reached 1 at most.

How does [TEST] SERIOUS RUST [TEST] rank against other Rust servers?

The top 59% of ranked servers includes [TEST] SERIOUS RUST [TEST], at #13,129 on player hours for the last week.

Wipe schedule

What does wipe day look like on [TEST] SERIOUS RUST [TEST]?

The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 1 hours in.

What is the wipe schedule on [TEST] SERIOUS RUST [TEST]?

The tag sets the prediction for [TEST] SERIOUS RUST [TEST], as too few of its wipes are on record to confirm the schedule. Saturday 31 October at 10:56 UTC is when the next wipe is due. 3 days 14 hours is how long ago its current world was made. Its tags carry a wipe schedule of once a week.

How it is set up

What are the rules and settings on [TEST] SERIOUS RUST [TEST]?

The name [TEST] SERIOUS RUST [TEST] carries no gather rate. 8 players is the group limit, the default for the game. You play pve, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.

Which map does [TEST] SERIOUS RUST [TEST] run?

[TEST] SERIOUS RUST [TEST] runs a procedural map of size 4,500 with seed 327, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Lists and filters

Which Rust Charts lists and filters include [TEST] SERIOUS RUST [TEST]?

These Rust Charts lists include [TEST] SERIOUS RUST [TEST]: Modded Rust servers and Rust PvE servers. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What do the server tags on [TEST] SERIOUS RUST [TEST] mean?

gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): It has 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): A wipe comes each week; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags [TEST] SERIOUS RUST [TEST] publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join [TEST] SERIOUS RUST [TEST]?

The console is behind F1 in Rust: enter client.connect 109.195.37.2:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,^w,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp50
Max players It has 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly A wipe comes each week.

Gameplay

^p
PvE PvE, so the danger comes from the world rather than from players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.