Off air · chart position #15,269
[PvE] Emirald (RU) Test
Offline 109.195.3.171:53215 checked 2d ago
Players
[PvE] Emirald (RU) Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [PvE] Emirald (RU) Test online, and how reliable is it?
[PvE] Emirald (RU) Test is down at the moment, having last been seen 2 days 11 hours ago. 0 of 24 hours is what it managed over the past 1 full day, 0% of the time. The first record Rust Charts holds of it is 27 October 2026.
Where is [PvE] Emirald (RU) Test located?
No region tag is published by [PvE] Emirald (RU) Test, but its name points to Europe. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 109.195.3.171:53215 is its address.
Which version of Rust does [PvE] Emirald (RU) Test run?
Rust network protocol 2635 and build 168909 on Windows is the version [PvE] Emirald (RU) Test runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is [PvE] Emirald (RU) Test?
[PvE] Emirald (RU) Test shows as offline now, with its last appearance 2 days 11 hours ago. 0 players was the seven-day average.
How does [PvE] Emirald (RU) Test rank against other Rust servers?
Player hours over the past week put [PvE] Emirald (RU) Test at #15,269, among the top 68% of ranked servers.
Wipes and resets
What is the wipe schedule on [PvE] Emirald (RU) Test?
The next wipe on [PvE] Emirald (RU) Test is an estimate based on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world in play was made 2 days 12 hours. The tags state a monthly wipe schedule.
Settings and map
What are the rules and settings on [PvE] Emirald (RU) Test?
No gather rate appears in the name [PvE] Emirald (RU) Test. Up to 8 players per group, as the game sets by default. pve is the game mode, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does [PvE] Emirald (RU) Test run?
The map on [PvE] Emirald (RU) Test is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include [PvE] Emirald (RU) Test?
These Rust Charts lists include [PvE] Emirald (RU) Test: EU Rust servers, Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
What do the server tags on [PvE] Emirald (RU) Test mean?
gmrust (Game mode): Survival, in the standard Rust form; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, together with the force wipe; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags [PvE] Emirald (RU) Test publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join [PvE] Emirald (RU) Test?
Enter client.connect 109.195.3.171:53215 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.