Off air · chart position #14,181
ServerName
Offline 109.187.255.3:28015 checked 10d ago
Players
ServerName
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is ServerName online, and how reliable is it?
You will not get on ServerName just now: it is offline, last seen 10 days 12 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 17 October 2026.
Where is ServerName located?
From ServerName, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 109.187.255.3:28015.
Which version of Rust does ServerName run?
Rust network protocol 2634 and build 167781 on Windows is the version ServerName runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is ServerName?
ServerName shows as offline now, with its last appearance 10 days 12 hours ago.
How does ServerName rank against other Rust servers?
In the seven-day player hours table, ServerName is #14,181, inside the top 65% of all ranked servers.
Wipe days
What is the wipe schedule on ServerName?
Too few wipes on record for ServerName to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 23 days 16 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on ServerName?
The name ServerName carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does ServerName run?
Generated by the game, the map on ServerName is procedural.
Tags explained
Which Rust Charts lists and filters include ServerName?
The Rust Charts lists that carry ServerName are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ServerName mean?
The game's server browser sees these tags from ServerName: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): This server reports build 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join ServerName?
Enter client.connect 109.187.255.3:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.