Off air · chart position #14,148
ServerName
Offline 109.187.11.123:28015 checked 21d ago
Players
ServerName
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is ServerName online, and how reliable is it?
Right now ServerName is not running; the last sighting was 21 days 15 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 8 October 2026.
Where is ServerName located?
From ServerName, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 109.187.11.123:28015.
Which version of Rust does ServerName run?
Rust network protocol 2634 and build 167231 on Windows is the version ServerName runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is ServerName?
Last seen 21 days 15 hours ago, ServerName is currently offline.
How does ServerName rank against other Rust servers?
Player hours over the past week put ServerName at #14,148, among the top 64% of ranked servers.
Wipes and resets
What is the wipe schedule on ServerName?
Too few wipes on record for ServerName to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 25 days 22 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on ServerName?
The name ServerName carries no gather rate. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does ServerName run?
A procedural map, generated by the game, is what ServerName runs.
Tags explained
Which Rust Charts lists and filters include ServerName?
The Rust Charts lists that carry ServerName are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on ServerName mean?
These are the tags ServerName makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167231 (Build): Build 167231 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join ServerName?
The console is behind F1 in Rust: enter client.connect 109.187.11.123:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.