Rust Charts67,907 playing · live

Off air · chart position #15,325

Verity Rust Devblog 287

Offline 109.124.226.181:28015 checked 10d ago

Launch Rust and join
0/ 50
players now
0% full
0
7-day average
peak –
#15,325
rank
top 70%
10d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Verity Rust Devblog 287

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 499 on average
122 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
147 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
509 / 575
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
27 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
598 / 650
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
470 / 525
From the figures on this page

Quick answers

Server details

Is Verity Rust Devblog 287 online, and how reliable is it?

You will not get on Verity Rust Devblog 287 just now: it is offline, last seen 10 days 10 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 19 October 2026.

Where is Verity Rust Devblog 287 located?

With region code ger, Verity Rust Devblog 287 still gives no region. Rust Charts shows the location a server claims, not where the machine actually is. 109.124.226.181:28015 is its address.

Which version of Rust does Verity Rust Devblog 287 run?

Rust network protocol 2567 and build 107410 on Windows is the version Verity Rust Devblog 287 runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Player counts

How busy is Verity Rust Devblog 287?

Verity Rust Devblog 287 shows as offline now, with its last appearance 10 days 10 hours ago.

How does Verity Rust Devblog 287 rank against other Rust servers?

Player hours over the past week put Verity Rust Devblog 287 at #15,325, among the top 70% of ranked servers.

Wipe schedule

What is the wipe schedule on Verity Rust Devblog 287?

Verity Rust Devblog 287's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 10 days 11 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on Verity Rust Devblog 287?

The name Verity Rust Devblog 287 carries no gather rate. The group limit is not published. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is not active.

Which map does Verity Rust Devblog 287 run?

Generated by the game, the map on Verity Rust Devblog 287 is procedural.

Tags explained

Which Rust Charts lists and filters include Verity Rust Devblog 287?

The Rust Charts lists that carry Verity Rust Devblog 287 are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 2 weeks.

What do the server tags on Verity Rust Devblog 287 mean?

These are the tags Verity Rust Devblog 287 makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; v2567 (Protocol): Your game must run protocol 2567 to get in; cs107410 (Build): This server reports build 107410; ptrak (Networking): The network layer is RakNet, the game's usual one; $rger (Region code): The region code reads ger. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Verity Rust Devblog 287?

Enter client.connect 109.124.226.181:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$rger,v2567,gmrust,cs107410

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
v2567
Protocol Your game must run protocol 2567 to get in.
cs107410
Build This server reports build 107410.
ptrak
Networking The network layer is RakNet, the game's usual one.
$rger
Region code The region code reads ger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.