Rust Charts102,621 playing · live

On air · chart position #5,095

142# NEEDFORCRAFT HiTech 16.10

Online 109.111.170.145:28015 checked 12m ago

biweekly wipes vanillamoddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 99
0/ 99
players now
0% full
0
7-day average
peak 2
#5,095
rank
top 23%
14d ago
last wipe
biweekly schedule
7d 1h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

142# NEEDFORCRAFT HiTech 16.10

0on now · 48h peak 1
AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

9.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

7d 1h
Thu 5 Nov, 19:00 UTC
FW
20d 17h
Thu 19 Nov, 11:19 UTC
35d 1h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 11:19 UTC7d ago 1 – running 0
Thu 15 Oct, 17:24 UTC14d ago 3 halved by day 4 6.7 days 0
Fri 2 Oct, 15:13 UTC27d ago 1 halved by day 1 13.1 days 0
Thu 1 Oct, 17:47 UTC FW28d ago 1 – 0.9 days 0
Fri 18 Sep, 11:41 UTC41d ago 2 halved by day 2 13.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 43 on average
28 / 100
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 15 on average
3 / 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10
EU · groups of 50+ · biweekly · 9 on average
9 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ
EU · groups of 8+ · biweekly · 9 on average
13 / 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
groups of 8+ · biweekly · 5 on average
5 / 50
Fudge Begynderserver(Casual Beta:Ticket on discord for access)
groups of 8+ · biweekly · 4 on average
2 / 50
From the figures on this page

Quick answers

Server details

Is 142# NEEDFORCRAFT HiTech 16.10 online, and how reliable is it?

You will find 142# NEEDFORCRAFT HiTech 16.10 online at this moment. The uptime it reports puts its last restart about 15 hours ago. It stayed up 93% of the last 7 full days, 157 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is 142# NEEDFORCRAFT HiTech 16.10 located?

No region is published by 142# NEEDFORCRAFT HiTech 16.10. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 109.111.170.145:28015.

Which version of Rust does 142# NEEDFORCRAFT HiTech 16.10 run?

Rust network protocol 2635 and build 168909 on Windows is the version 142# NEEDFORCRAFT HiTech 16.10 runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does 142# NEEDFORCRAFT HiTech 16.10 run smoothly?

The 48-hour average was 59 server fps; the lowest point was 54. At its fullest it held 70,086 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,332 MB. Lag, as players experience it, is low fps plus entities piling up.

Population

How busy is 142# NEEDFORCRAFT HiTech 16.10?

142# NEEDFORCRAFT HiTech 16.10 has 0 of its 99 slots filled right now. Seven-day figures: 0 players on average and 2 at the peak. The busiest stretch of the last 48 hours came at 20:00 UTC, averaging 1 players.

How does 142# NEEDFORCRAFT HiTech 16.10 rank against other Rust servers?

The top 23% of ranked servers includes 142# NEEDFORCRAFT HiTech 16.10, at #5,095 on player hours for the last week.

Wipes and resets

What does wipe day look like on 142# NEEDFORCRAFT HiTech 16.10?

The busiest point of its recent wipes averaged 2 players. 1 hours into the latest wipe, the crowd reached its peak. Half the peak was the floor until the next wipe in 0% of recent wipes. By day 2 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on 142# NEEDFORCRAFT HiTech 16.10?

The record holds too few of 142# NEEDFORCRAFT HiTech 16.10's wipes to confirm the schedule, so the tag drives the prediction. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world it runs now dates from 14 days. The tags state a wipe schedule of every two weeks.

Settings and map

What are the rules and settings on 142# NEEDFORCRAFT HiTech 16.10?

You will not find a gather rate in the name 142# NEEDFORCRAFT HiTech 16.10. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. The server describes itself as vanilla: nothing is changed: rates, kits and rules are all Facepunch's own. The anti-cheat VAC from Valve is on.

Which map does 142# NEEDFORCRAFT HiTech 16.10 run?

142# NEEDFORCRAFT HiTech 16.10 runs a procedural map of size 3,500 with seed 690580948, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Tags explained

Which Rust Charts lists and filters include 142# NEEDFORCRAFT HiTech 16.10?

These Rust Charts lists include 142# NEEDFORCRAFT HiTech 16.10: Modded Rust servers. On the server list, these filters put it in view: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

What do the server tags on 142# NEEDFORCRAFT HiTech 16.10 mean?

gmrust (Game mode): Survival, in the standard Rust form; mp99 (Max players): It has 99 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags 142# NEEDFORCRAFT HiTech 16.10 publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join 142# NEEDFORCRAFT HiTech 16.10?

Enter client.connect 109.111.170.145:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://m.vk.com/needforcraftru is where its website sits.

What each one means

Server tags

Published as mp99,ptrak,$r?,v2635,^b,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp99
Max players It has 99 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are all Facepunch's own.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.