Players
[EDIT] Private Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [EDIT] Private Server online, and how reliable is it?
[EDIT] Private Server is down at the moment, having last been seen 46 days 11 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is [EDIT] Private Server located?
From [EDIT] Private Server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 109.108.76.126:28015.
Which version of Rust does [EDIT] Private Server run?
The build behind [EDIT] Private Server is Rust network protocol 2633 and build 163794, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is [EDIT] Private Server?
Last seen 46 days 11 hours ago, [EDIT] Private Server is currently offline.
Wipe schedule
What is the wipe schedule on [EDIT] Private Server?
Too few wipes on record for [EDIT] Private Server to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 47 days 1 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on [EDIT] Private Server?
You will not find a gather rate in the name [EDIT] Private Server. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is not active.
Which map does [EDIT] Private Server run?
Generated by the game, the map on [EDIT] Private Server is procedural.
Tag guide
Which Rust Charts lists and filters include [EDIT] Private Server?
These Rust Charts lists include [EDIT] Private Server: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on [EDIT] Private Server mean?
These are the tags [EDIT] Private Server makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp2 (Max players): It has 2 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163794 (Build): Build 163794 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join [EDIT] Private Server?
Enter client.connect 109.108.76.126:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.