Rust Charts67,745 playing · live

On air · chart position #8,013

BotWorld WARZONE - AI Bot War

Online NA 108.61.88.15:28016 checked 12m ago

moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak 2
#8,013
rank
top 36% · #1163 in NA
7d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

BotWorld WARZONE - AI Bot War

0on now · 48h peak 2
AveragePeak
00.511.5213:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Channel 02

Server performance

025507510013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 36% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.6 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Wed 21 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 15:30 UTC7d ago 2 – running 0
Fri 16 Oct, 00:42 UTC13d ago 0 – 5.6 days 0
Fri 9 Oct, 10:40 UTC20d ago 9 halved by day 3 6.6 days 0
Fri 9 Oct, 03:13 UTC20d ago 9 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
37 / 200
10 / 50
RustGames.gg | Lucky Pillars - US EAST 1
NA · groups of 100+ · 14 on average
2 / 400
US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID
NA · groups of 100+ · 1e+07x · weekly · 8 on average
7 / 100
1105 / 1500
R2 - Aim training / Matchmaking / Facechecks - RU Main
EU · groups of 12+ · 219 on average
430 / 475
From the figures on this page

Quick answers

About the server

Is BotWorld WARZONE - AI Bot War online, and how reliable is it?

You will find BotWorld WARZONE - AI Bot War online at this moment. About 3 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 5 October 2026.

Where is BotWorld WARZONE - AI Bot War located?

With its NA tag, BotWorld WARZONE - AI Bot War puts itself in North America. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 108.61.88.15:28016.

Which version of Rust does BotWorld WARZONE - AI Bot War run?

The build behind BotWorld WARZONE - AI Bot War is Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.

Does BotWorld WARZONE - AI Bot War run smoothly?

The 48-hour average was 95 server fps; the lowest point was 3. At its fullest it held 46,566 entities: buildings, deployables and the rest of the world. Memory use peaked at 6,166 MB. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is BotWorld WARZONE - AI Bot War?

BotWorld WARZONE - AI Bot War has 0 of its 100 slots filled right now. Over the last week it averaged 0 players; the high point was 2. The busiest stretch of the last 48 hours came at 21:00 UTC, averaging 1 players.

How does BotWorld WARZONE - AI Bot War rank against other Rust servers?

The last seven days of player hours put BotWorld WARZONE - AI Bot War at #8,013, top 36% of ranked servers, and #1,163 in North America.

Wipes and resets

What does wipe day look like on BotWorld WARZONE - AI Bot War?

Its recent wipes peaked at an average of 4 players. 8 hours into the latest wipe, the crowd reached its peak. Half the peak was the floor until the next wipe in 0% of recent wipes. Day 3 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on BotWorld WARZONE - AI Bot War?

No next wipe can be predicted for BotWorld WARZONE - AI Bot War: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 7 days 21 hours.

How it is set up

What are the rules and settings on BotWorld WARZONE - AI Bot War?

The name BotWorld WARZONE - AI Bot War carries no gather rate. The default group size of 8 players applies here. minigames & battle royale is the game mode, battle royale, arenas, parkour and Bedwars. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.

Which map does BotWorld WARZONE - AI Bot War run?

BotWorld WARZONE - AI Bot War runs a procedural map of size 3,000 with seed 2481346, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tag guide

Which Rust Charts lists and filters include BotWorld WARZONE - AI Bot War?

These Rust Charts lists include BotWorld WARZONE - AI Bot War: Modded Rust servers, Rust battlefield servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on BotWorld WARZONE - AI Bot War mean?

These are the tags BotWorld WARZONE - AI Bot War makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^e (Minigames): Minigames: arenas, Bedwars, parkour and more; ^i (Battlefield): Fast PvP, helped by kits and raised rates; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded; NA (North America): The server browser files this one under North America. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join BotWorld WARZONE - AI Bot War?

Press F1 in Rust to open the console and type client.connect 108.61.88.15:28016. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/5NzyCDXe5z.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,^e,^i,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build This server reports build 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Gameplay

^e
Minigames Minigames: arenas, Bedwars, parkour and more.
^i
Battlefield Fast PvP, helped by kits and raised rates.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this server under Modded.

Region

NA
North America The server browser files this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.