On air · chart position #7,063
Rusted Methods
Online 108.61.100.191:28016 checked 13m ago
Players
Rusted Methods
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:45 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Rusted Methods online, and how reliable is it?
Rusted Methods is up as you read this. About 2 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Rusted Methods located?
From Rusted Methods, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 108.61.100.191:28016.
Which version of Rust does Rusted Methods run?
Rust network protocol 2635 and build 168909 on Windows is what Rusted Methods runs. Joining needs the same protocol on your game; Steam handles the update.
Does Rusted Methods run smoothly?
Never under 79, and 89 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 122,821 entities. Memory use peaked at 3,310 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is Rusted Methods?
Right now 0 players are on Rusted Methods, out of 50 slots. Seven-day figures: 0 players on average and 1 at the peak. The busiest stretch of the last 48 hours came at 17:00 UTC, averaging 1 players.
How does Rusted Methods rank against other Rust servers?
In the seven-day player hours table, Rusted Methods is #7,063, inside the top 32% of all ranked servers.
Wipe days
What does wipe day look like on Rusted Methods?
Its recent wipes peaked at an average of 3 players. 3 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Rusted Methods?
The force wipe is the only wipe on Rusted Methods, once a month. Thursday 5 November at 19:00 UTC is the next wipe, the force wipe that takes every Rust server. The world it runs now dates from 27 days 18 hours.
How it is set up
What are the rules and settings on Rusted Methods?
The name Rusted Methods carries no gather rate. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.
Which map does Rusted Methods run?
Rusted Methods runs a procedural map of size 4,500 with seed 782583436, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include Rusted Methods?
These Rust Charts lists include Rusted Methods: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Rusted Methods mean?
These are the tags Rusted Methods makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Rusted Methods?
Enter client.connect 108.61.100.191:28016 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.