Off air · chart position #15,330
core_main
Offline 107.13.210.75:28015 checked 10d ago
Players
core_main
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 22:58 UTC17d ago | 2 | – | running | 1 |
| Thu 16 Jul, 09:14 UTC104d ago | – | – | 86.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is core_main online, and how reliable is it?
core_main is down at the moment, having last been seen 10 days 22 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 19 September 2026.
Where is core_main located?
From core_main, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 107.13.210.75:28015 is its address.
Which version of Rust does core_main run?
Rust network protocol 2223 on Windows is what core_main runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is core_main?
Last seen 10 days 22 hours ago, core_main is currently offline.
How does core_main rank against other Rust servers?
The top 70% of ranked servers includes core_main, at #15,330 on player hours for the last week.
Wipe days
What does wipe day look like on core_main?
The busiest point of its recent wipes averaged 2 players. 31 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on core_main?
Too few wipes on record for core_main to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 104 days 13 hours.
Rules and world
What are the rules and settings on core_main?
You will not find a gather rate in the name core_main. There is no published group limit. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Which map does core_main run?
A procedural map of size 4,500 with seed 87583452, generated by the game, is what core_main runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include core_main?
These Rust Charts lists include core_main: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all.
What do the server tags on core_main mean?
These are the tags core_main makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; v2223 (Protocol): Your game must run protocol 2223 to get in; ptrak (Networking): RakNet is the network layer here, the game's default; hd9562fd7 (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch; stok (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join core_main?
Enter client.connect 107.13.210.75:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.