Rust Charts59,281 playing · live

Off air · chart position #15,330

core_main

Offline 107.13.210.75:28015 checked 10d ago

Launch Rust and join
0/ 50
players now
0% full
0
7-day average
peak –
#15,330
rank
top 70%
104d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

core_main

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep14 Oct19 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctThu 16 Jul
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 22:58 UTC17d ago 2 – running 1
Thu 16 Jul, 09:14 UTC104d ago – – 86.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
410 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
249 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
43 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
73 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
90 / 200
From the figures on this page

Quick answers

Server details

Is core_main online, and how reliable is it?

core_main is down at the moment, having last been seen 10 days 22 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 19 September 2026.

Where is core_main located?

From core_main, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 107.13.210.75:28015 is its address.

Which version of Rust does core_main run?

Rust network protocol 2223 on Windows is what core_main runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Who is on

How busy is core_main?

Last seen 10 days 22 hours ago, core_main is currently offline.

How does core_main rank against other Rust servers?

The top 70% of ranked servers includes core_main, at #15,330 on player hours for the last week.

Wipe days

What does wipe day look like on core_main?

The busiest point of its recent wipes averaged 2 players. 31 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on core_main?

Too few wipes on record for core_main to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 104 days 13 hours.

Rules and world

What are the rules and settings on core_main?

You will not find a gather rate in the name core_main. There is no published group limit. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.

Which map does core_main run?

A procedural map of size 4,500 with seed 87583452, generated by the game, is what core_main runs. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tag guide

Which Rust Charts lists and filters include core_main?

These Rust Charts lists include core_main: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all.

What do the server tags on core_main mean?

These are the tags core_main makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; v2223 (Protocol): Your game must run protocol 2223 to get in; ptrak (Networking): RakNet is the network layer here, the game's default; hd9562fd7 (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch; stok (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join core_main?

Enter client.connect 107.13.210.75:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,v2223,hd9562fd7,stok,gmrust

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
v2223
Protocol Your game must run protocol 2223 to get in.
ptrak
Networking RakNet is the network layer here, the game's default.

Other

hd9562fd7
Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.
stok
Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.