Rust Charts103,852 playing · live

On air · chart position #15,310

DCD Gaming

Online 107.11.234.87:59453 checked 9m ago

moddedoxidepve
Launch Rust and join
48 hours · an hour a bar · full height is 200
0/ 200
players now
0% full
0
7-day average
peak –
#15,310
rank
top 69%
14d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

DCD Gaming

0on now
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 254 on average
181 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 244 on average
314 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 108 on average
68 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
35 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 55 on average
46 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
87 / 100
From the figures on this page

Quick answers

About the server

Is DCD Gaming online, and how reliable is it?

Right now DCD Gaming is running. The uptime it reports puts its last restart about 6 days 23 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 15 October 2026.

Where is DCD Gaming located?

There's no region listed for DCD Gaming. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 107.11.234.87:59453.

Which version of Rust does DCD Gaming run?

The build behind DCD Gaming is Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.

Does DCD Gaming run smoothly?

Never under 71, and 104 server fps on average, is how the last 48 hours went. At its fullest it held 119,797 entities: buildings, deployables and the rest of the world. At most it took 4,745 MB of memory. Lag, as players experience it, is low fps plus entities piling up.

Population

How busy is DCD Gaming?

Right now 0 players are on DCD Gaming, out of 200 slots. Averaged over seven days, it drew 0 players.

How does DCD Gaming rank against other Rust servers?

In the seven-day player hours table, DCD Gaming is #15,310, inside the top 69% of all ranked servers.

Wipes and resets

What is the wipe schedule on DCD Gaming?

Too few wipes on record for DCD Gaming to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 14 days 19 hours.

Rules and world

What are the rules and settings on DCD Gaming?

No gather rate appears in the name DCD Gaming. Up to 8 players per group, as the game sets by default. You play pve, other players cannot be fought. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.

Which map does DCD Gaming run?

A procedural map of size 4,500 with seed 522842494, generated by the game, is what DCD Gaming runs. Since the same size and seed give the same map, this page links to it on RustMaps.

Tag guide

Which Rust Charts lists and filters include DCD Gaming?

The Rust Charts lists that carry DCD Gaming are: Modded Rust servers and Rust PvE servers. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on DCD Gaming mean?

gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): It has 200 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^p (PvE): No player fighting here: the world is what threatens you; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags DCD Gaming publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join DCD Gaming?

Press F1 in Rust to open the console and type client.connect 107.11.234.87:59453. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players It has 200 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs167781
Build This server reports build 167781.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Gameplay

^p
PvE No player fighting here: the world is what threatens you.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.