Rust Charts89,289 playing · live

Off air · chart position #15,544

Local_Test

Offline 104.28.249.175:28015 checked 16d ago

Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,544
rank
top 71%
16d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Local_Test

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep12 Oct14 Oct17 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

25 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 09:19 UTC16d ago 0 – running 1
Thu 17 Sep, 10:04 UTC41d ago 1 – 25 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 270 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 256 on average
255 / 300
From the figures on this page

Quick answers

Server details

Is Local_Test online, and how reliable is it?

Right now Local_Test is not running; the last sighting was 16 days 9 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 16 September 2026.

Where is Local_Test located?

There's no region listed for Local_Test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 104.28.249.175:28015 is its address.

Which version of Rust does Local_Test run?

Rust network protocol 2634 and build 167584 on Windows is the version Local_Test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is Local_Test?

Local_Test is offline at the moment; the last sighting was 16 days 9 hours ago.

How does Local_Test rank against other Rust servers?

The top 71% of ranked servers includes Local_Test, at #15,544 on player hours for the last week.

Wipe days

What does wipe day look like on Local_Test?

At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on Local_Test?

The record of Local_Test's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 16 days 10 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on Local_Test?

No gather rate appears in the name Local_Test. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is not active.

Which map does Local_Test run?

A procedural map, generated by the game, is what Local_Test runs.

Tags explained

Which Rust Charts lists and filters include Local_Test?

The Rust Charts lists that carry Local_Test are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local_Test mean?

These are the tags Local_Test makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167584 (Build): This server reports build 167584; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join Local_Test?

Enter client.connect 104.28.249.175:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It has 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs167584
Build This server reports build 167584.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.