Rust Charts57,724 playing · live

Off air · chart position #15,551

ipv4 test

Offline 104.28.24.176:28215 checked 35d ago

Launch Rust and join
0/ 1
players now
0% full
0
7-day average
peak –
#15,551
rank
top 71%
35d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

ipv4 test

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
395 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
242 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
41 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
69 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
80 / 200
From the figures on this page

Quick answers

About the server

Is ipv4 test online, and how reliable is it?

ipv4 test is down at the moment, having last been seen 35 days 1 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 23 September 2026.

Where is ipv4 test located?

No region is published by ipv4 test. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 104.28.24.176:28215.

Which version of Rust does ipv4 test run?

Rust network protocol 2633 and build 165217 on Linux is the version ipv4 test runs. Steam updates your game for you; all you need is the same protocol to join.

Who is on

How busy is ipv4 test?

Last seen 35 days 1 hours ago, ipv4 test is currently offline.

How does ipv4 test rank against other Rust servers?

The top 71% of ranked servers includes ipv4 test, at #15,551 on player hours for the last week.

Wipe days

What is the wipe schedule on ipv4 test?

Too few wipes on record for ipv4 test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 35 days 1 hours.

Rules and world

What are the rules and settings on ipv4 test?

No gather rate appears in the name ipv4 test. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is off.

Which map does ipv4 test run?

The map on ipv4 test is procedural, made by the game.

Tag guide

Which Rust Charts lists and filters include ipv4 test?

These Rust Charts lists include ipv4 test: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on ipv4 test mean?

The game's server browser sees these tags from ipv4 test: gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join ipv4 test?

The console is behind F1 in Rust: enter client.connect 104.28.24.176:28215 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp1
Max players The server holds 1 slots.
ts8
Group limit 8 per team, as the game ships it.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Build 165217 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.