Off air · chart position #15,465
Local PvE
Offline 104.28.24.176:28015 checked 34d ago
Players
Local PvE
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Local PvE online, and how reliable is it?
Right now Local PvE is not running; the last sighting was 34 days 20 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 23 September 2026.
Where is Local PvE located?
There's no region listed for Local PvE. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 104.28.24.176:28015 is its address.
Which version of Rust does Local PvE run?
Rust network protocol 2633 and build 165217 on Linux is what Local PvE runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Local PvE?
Local PvE shows as offline now, with its last appearance 34 days 20 hours ago.
How does Local PvE rank against other Rust servers?
The top 71% of ranked servers includes Local PvE, at #15,465 on player hours for the last week.
Wipes and resets
What is the wipe schedule on Local PvE?
Local PvE's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 34 days 20 hours.
Settings and map
What are the rules and settings on Local PvE?
You will not find a gather rate in the name Local PvE. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is off.
Which map does Local PvE run?
The map on Local PvE is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include Local PvE?
The Rust Charts lists that carry Local PvE are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local PvE mean?
These are the tags Local PvE makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It has 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Local PvE?
Enter client.connect 104.28.24.176:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.