Off air · chart position #11,800
Staging Dev Server
Offline 104.28.230.248:28015 checked 2d ago
Players
Staging Dev Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 17:06 UTC2d ago | 1 | – | running | 1 |
| Thu 22 Oct, 05:27 UTC7d ago | 1 | – | 5.5 days | 0 |
| Sun 18 Oct, 21:41 UTC11d ago | 1 | halved by day 1 | 3.3 days | 1 |
| Tue 13 Oct, 19:19 UTC16d ago | 1 | – | 5.1 days | 0 |
| Mon 5 Oct, 11:06 UTC24d ago | 1 | halved by day 1 | 8.3 days | 0 |
| Sat 3 Oct, 20:51 UTC26d ago | 1 | – | 1.6 days | 0 |
| Mon 28 Sep, 22:17 UTC31d ago | 0 | – | 4.9 days | 0 |
| Fri 25 Sep, 21:37 UTC34d ago | 0 | – | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Staging Dev Server online, and how reliable is it?
Right now Staging Dev Server is not running; the last sighting was 2 days 10 hours ago. It stayed up 1% of the last 7 full days, 2 of 168 hours. The first record Rust Charts holds of it is 19 September 2026.
Where is Staging Dev Server located?
There's no region listed for Staging Dev Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 104.28.230.248:28015.
Which version of Rust does Staging Dev Server run?
The build behind Staging Dev Server is Rust network protocol 2635 and build 169353, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is Staging Dev Server?
Staging Dev Server is offline at the moment; the last sighting was 2 days 10 hours ago. Seven-day figures: 1 players on average and 1 at the peak.
How does Staging Dev Server rank against other Rust servers?
In the seven-day player hours table, Staging Dev Server is #11,800, inside the top 53% of all ranked servers.
Wipe days
What does wipe day look like on Staging Dev Server?
The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on Staging Dev Server?
The wipes on Staging Dev Server come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 2 days 11 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Staging Dev Server?
No gather rate appears in the name Staging Dev Server. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Tags explained
Which Rust Charts lists and filters include Staging Dev Server?
The Rust Charts lists that carry Staging Dev Server are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Staging Dev Server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs169353 (Build): The game build is 169353; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set — that's the set of tags Staging Dev Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Staging Dev Server?
The console is behind F1 in Rust: enter client.connect 104.28.230.248:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.