Off air · chart position #14,105
LOCAL LAB [no EAC]
Offline 104.28.212.228:28015 checked 34d ago
Players
LOCAL LAB [no EAC]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 16:48 UTC42d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is LOCAL LAB [no EAC] online, and how reliable is it?
LOCAL LAB [no EAC] is down at the moment, having last been seen 34 days 3 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 17 September 2026.
Where is LOCAL LAB [no EAC] located?
No region is published by LOCAL LAB [no EAC]. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 104.28.212.228:28015.
Which version of Rust does LOCAL LAB [no EAC] run?
Rust network protocol 2633 and build 164530 on Windows is what LOCAL LAB [no EAC] runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is LOCAL LAB [no EAC]?
LOCAL LAB [no EAC] shows as offline now, with its last appearance 34 days 3 hours ago.
How does LOCAL LAB [no EAC] rank against other Rust servers?
The top 61% of ranked servers includes LOCAL LAB [no EAC], at #14,105 on player hours for the last week.
Wipes and resets
What does wipe day look like on LOCAL LAB [no EAC]?
Its recent wipes peaked at an average of 1 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on LOCAL LAB [no EAC]?
The record of LOCAL LAB [no EAC]'s wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 42 days 8 hours.
How it is set up
What are the rules and settings on LOCAL LAB [no EAC]?
No gather rate appears in the name LOCAL LAB [no EAC]. The default group size of 8 players applies here. pve is the game mode, other players cannot be fought. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is not active.
Which map does LOCAL LAB [no EAC] run?
Generated by the game, the map on LOCAL LAB [no EAC] is procedural.
Tags explained
Which Rust Charts lists and filters include LOCAL LAB [no EAC]?
The Rust Charts lists that carry LOCAL LAB [no EAC] are: Rust community servers, unmodded and Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What do the server tags on LOCAL LAB [no EAC] mean?
These are the tags LOCAL LAB [no EAC] makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs164530 (Build): Build 164530 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^p (PvE): This is PvE: the world is the danger, not other players. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join LOCAL LAB [no EAC]?
Press F1 in Rust to open the console and type client.connect 104.28.212.228:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.