Off air · chart position #15,986
Test
Offline 104.28.201.98:28015 checked 21d ago
Players
Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Test online, and how reliable is it?
Right now Test is not running; the last sighting was 21 days 16 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 6 October 2026.
Where is Test located?
There's no region listed for Test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 104.28.201.98:28015.
Which version of Rust does Test run?
Rust network protocol 2634 and build 166652 on Windows is what Test runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Test?
Test shows as offline now, with its last appearance 21 days 16 hours ago.
How does Test rank against other Rust servers?
The top 71% of ranked servers includes Test, at #15,986 on player hours for the last week.
Wipe schedule
What is the wipe schedule on Test?
Too few wipes on record for Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 21 days 17 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Test?
The name Test carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
Which map does Test run?
A procedural map, generated by the game, is what Test runs.
Lists and filters
Which Rust Charts lists and filters include Test?
The Rust Charts lists that carry Test are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test mean?
gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): This server reports build 166652; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset — that's the set of tags Test publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Test?
Press F1 in Rust to open the console and type client.connect 104.28.201.98:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.