Rust Charts55,156 playing · live

Off air · chart position #10,101

Staging Dev Server

Offline 104.28.198.246:28015 checked 15h ago

Launch Rust and join
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak 1
#10,101
rank
top 45%
1d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Staging Dev Server

0on now · 48h peak 1
AveragePeakWipe
00.250.50.75108:0009:0010:0006:0007:0008:00Wiped Tue 27 Oct, 08:11 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 17:06 UTC1d ago – – running 0
Tue 27 Oct, 08:11 UTC1d ago – – – 1
Thu 22 Oct, 05:27 UTC6d ago – – 5.1 days 0
Fri 16 Oct, 15:30 UTC12d ago 1 halved by day 1 5.6 days 1
Tue 13 Oct, 18:57 UTC15d ago 1 – 2.9 days 0
Sat 10 Oct, 15:43 UTC18d ago 2 held half 3.1 days 0
Mon 5 Oct, 19:17 UTC23d ago 1 – 4.9 days 1
Wed 30 Sep, 06:26 UTC28d ago 1 held half 5.5 days 1
Tue 29 Sep, 16:25 UTC29d ago 1 – 0.6 days 0
Sat 26 Sep, 13:59 UTC32d ago 0 – 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
342 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
230 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 294 on average
36 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
29 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
58 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
79 / 200
From the figures on this page

Quick answers

About the server

Is Staging Dev Server online, and how reliable is it?

You will not get on Staging Dev Server just now: it is offline, last seen 15 hours ago. It stayed up 4% of the last 7 full days, 6 of 168 hours. Its earliest entry with Rust Charts dates from 17 September 2026.

Where is Staging Dev Server located?

No region is published by Staging Dev Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 104.28.198.246:28015 is its address.

Which version of Rust does Staging Dev Server run?

Rust network protocol 2635 and build 169483 on Windows is the version Staging Dev Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Who is on

How busy is Staging Dev Server?

Staging Dev Server is offline at the moment; the last sighting was 15 hours ago. Seven-day figures: 0 players on average and 1 at the peak. Over the past 48 hours, 09:00 UTC drew the most, at 1 players on average.

How does Staging Dev Server rank against other Rust servers?

Player hours over the past week put Staging Dev Server at #10,101, among the top 45% of ranked servers.

Wipes and resets

What does wipe day look like on Staging Dev Server?

Its recent wipes peaked at an average of 1 players. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on Staging Dev Server?

The wipes on Staging Dev Server come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 30 hours.

Settings and map

What are the rules and settings on Staging Dev Server?

The name Staging Dev Server carries no gather rate. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.

Lists and filters

Which Rust Charts lists and filters include Staging Dev Server?

These Rust Charts lists include Staging Dev Server: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Staging Dev Server mean?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs169483 (Build): The game build is 169483; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set — that's the set of tags Staging Dev Server publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join Staging Dev Server?

The console is behind F1 in Rust: enter client.connect 104.28.198.246:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,gmrust,cs169483,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs169483
Build The game build is 169483.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.