On air · chart position #6,213
Sqibuq's Build
Online 104.234.252.167:28025 checked 9m ago
Players
Sqibuq's Build
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 21:11 UTC16d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Sqibuq's Build online, and how reliable is it?
You will find Sqibuq's Build online at this moment. Going by the reported uptime, it restarted roughly 23 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 24 September 2026.
Where is Sqibuq's Build located?
No region is published by Sqibuq's Build. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 104.234.252.167:28025.
Which version of Rust does Sqibuq's Build run?
Rust network protocol 2635 and build 167584 on Windows is what Sqibuq's Build runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Sqibuq's Build run smoothly?
The 48-hour average was 85 server fps; the lowest point was 54. Buildings, deployables and all the rest of the world came to as many as 77,035 entities. Its memory climbed as high as 2,233 MB. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is Sqibuq's Build?
Sqibuq's Build has 0 of its 30 slots filled right now. Averaging 0 players across seven days, it reached 2 at most. Over the past 48 hours, 20:00 UTC drew the most, at 1 players on average.
How does Sqibuq's Build rank against other Rust servers?
In the seven-day player hours table, Sqibuq's Build is #6,213, inside the top 28% of all ranked servers.
Wipe days
What does wipe day look like on Sqibuq's Build?
Its recent wipes peaked at an average of 2 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on Sqibuq's Build?
Too few wipes on record for Sqibuq's Build to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 16 days 7 hours.
Rules and world
What are the rules and settings on Sqibuq's Build?
You will not find a gather rate in the name Sqibuq's Build. The default group size of 8 players applies here. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does Sqibuq's Build run?
A procedural map of size 3,500 with seed 648252, generated by the game, is what Sqibuq's Build runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include Sqibuq's Build?
These Rust Charts lists include Sqibuq's Build: Modded Rust servers, Rust build servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Sqibuq's Build mean?
These are the tags Sqibuq's Build makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^p (PvE): This is PvE: the world is the danger, not other players; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Sqibuq's Build?
Press F1 in Rust to open the console and type client.connect 104.234.252.167:28025. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.