Rust Charts33,003 playing · live

On air · chart position #5,096

(10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit

Online 104.192.227.19:28025 checked 14m ago

5x monthly wipes moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak 3
#5,096
rank
top 23%
27d ago
last wipe
monthly schedule
7d 14h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

(10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit

0on now · 48h peak 2
AveragePeak
00.511.5205:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

7d 14h
Thu 5 Nov, 19:00 UTC
FW
35d 14h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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JumpRust.com - EU 5x Light|RP Shop|Kits|TP|Events|Monthly|
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From the figures on this page

Quick answers

Server details

Is (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit online, and how reliable is it?

Right now (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit is running. The uptime it reports puts its last restart about 5 days 12 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Rust Charts has tracked it since 13 September 2026.

Where is (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit located?

From (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 104.192.227.19:28025.

Which version of Rust does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit run?

The build behind (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit run smoothly?

Never under 27, and 38 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 138,739 entities. Its memory climbed as high as 6,495 MB. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

On (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit, 0 players are in and 100 slots are the ceiling. Seven-day figures: 0 players on average and 3 at the peak. 19:00 UTC was the peak of the last 48 hours, with 2 players on average.

How does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit rank against other Rust servers?

Player hours over the past week put (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit at #5,096, among the top 23% of ranked servers.

Wipe schedule

What does wipe day look like on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

Its recent wipes peaked at an average of 2 players. The crowd on the latest wipe hit its peak 2 hours in.

What is the wipe schedule on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

The force wipe is the only wipe on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit, once a month. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world it runs now dates from 27 days 10 hours. A monthly wipe schedule is published in its tags.

Settings and map

What are the rules and settings on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

The name of (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit states a 5x gather rate. 12 players is the maximum for a group. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.

Which map does (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit run?

(10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit runs a procedural map of size 4,750 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Custom Map.

Lists and filters

Which Rust Charts lists and filters include (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

The Rust Charts lists that carry (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit are: Best 5x Rust servers and Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

What do the server tags on (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit mean?

The game's server browser sees these tags from (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit: gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): It has 100 slots; ts12 (Group limit): Teams are capped at 12; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join (10/1) Indy 5x Monthly | Mini Spawns | No Turret Limit?

Enter client.connect 104.192.227.19:28025 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://discord.com/invite/RAx8uEeATT is where its website sits.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp100
Max players It has 100 slots.
ts12
Group limit Teams are capped at 12.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.