Rust Charts80,805 playing · live

Off air · chart position #2,393

Alberta Wildlands

Offline 104.157.5.246:28015 checked 6h ago

oxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
2
7-day average
peak 10
#2,393
rank
top 11%
27d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Alberta Wildlands

0on now · 48h peak 3
AveragePeak
0123421:0005:0013:0022:0006:0014:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040021:0005:0013:0022:0006:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12k4k6k8k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
605 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
377 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
47 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
35 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 271 on average
137 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 254 on average
160 / 300
From the figures on this page

Quick answers

About the server

Is Alberta Wildlands online, and how reliable is it?

You will not get on Alberta Wildlands just now: it is offline, last seen 6 hours ago. About 2 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. Its earliest entry with Rust Charts dates from 10 October 2026.

Where is Alberta Wildlands located?

There's no region listed for Alberta Wildlands. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 104.157.5.246:28015.

Which version of Rust does Alberta Wildlands run?

The build behind Alberta Wildlands is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does Alberta Wildlands run smoothly?

It averaged 164 server fps over the last 48 hours, with a floor of 89. Buildings, deployables and all the rest of the world came to as many as 117,386 entities. Its memory climbed as high as 3,638 MB. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is Alberta Wildlands?

Alberta Wildlands is offline at the moment; the last sighting was 6 hours ago. Over the last week it averaged 2 players; the high point was 10. The busiest stretch of the last 48 hours came at 03:00 UTC, averaging 2 players.

How does Alberta Wildlands rank against other Rust servers?

In the seven-day player hours table, Alberta Wildlands is #2,393, inside the top 11% of all ranked servers.

Wipe schedule

What is the wipe schedule on Alberta Wildlands?

Alberta Wildlands's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 27 days 1 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on Alberta Wildlands?

The name Alberta Wildlands carries no gather rate. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.

Which map does Alberta Wildlands run?

The map on Alberta Wildlands is procedural, size 4,250, seed 1724654199, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tag guide

Which Rust Charts lists and filters include Alberta Wildlands?

The Rust Charts lists that carry Alberta Wildlands are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

What do the server tags on Alberta Wildlands mean?

The game's server browser sees these tags from Alberta Wildlands: gmvanilla (Game mode): The mode here is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join Alberta Wildlands?

The console is behind F1 in Rust: enter client.connect 104.157.5.246:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. Head to https://discord.com/invite/s3NsAuAATF for its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp100
Max players 100 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.