Players
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 14:41 UTC, in 1d 14h. Every Friday at 14:41 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 37 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:41 UTC5d ago | 5 | – | running | 0 |
| Fri 16 Oct, 13:51 UTC12d ago | 2 | held half | 7 days | 2 |
| Fri 9 Oct, 13:59 UTC19d ago | 2 | held half | 7 days | 1 |
| Thu 1 Oct, 18:11 UTC FW27d ago | 2 | held half | 7.8 days | 2 |
| Fri 25 Sep, 15:20 UTC33d ago | 2 | held half | 6.1 days | 0 |
| Fri 18 Sep, 14:10 UTC40d ago | 2 | halved by day 5 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
You will find RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] online at this moment. Going by the reported uptime, it restarted roughly 11 hours ago. 142 of 168 hours is what it managed over the past 7 full days, 85% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] located?
From RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree], no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 104.143.3.5:28029 is its address.
Which version of Rust does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] run?
The build behind RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
Never under 4, and 29 server fps on average, is how the last 48 hours went. At its fullest it held 153,855 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,629 MB. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
Right now 0 players are on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree], out of 101 slots. Averaging 0 players across seven days, it reached 5 at most. 01:00 UTC was the peak of the last 48 hours, with 2 players on average.
How does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
In the seven-day player hours table, RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is #4,267, inside the top 19% of all ranked servers.
Wipes and resets
What does wipe day look like on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
Its recent wipes peaked at an average of 3 players. The crowd on the latest wipe hit its peak 37 hours in. Above half the peak until the next wipe: that happened in 80% of its recent wipes. By day 5 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] runs on a wipe rhythm of every Friday at 14:41 UTC. Expect the next wipe on Friday 30 October at 14:41 UTC. The world it runs now dates from 5 days 9 hours. The tags state a weekly wipe schedule.
Rules and world
What are the rules and settings on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
A gather rate of 5x is what RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] advertises in its name. Up to 8 players per group, as the game sets by default. roleplay is the game mode, jobs, towns and rules for roleplay. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. The anti-cheat VAC from Valve is on.
Which map does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] run?
A procedural map of size 5,000 with seed 1759884539, generated by the game, is what RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
The Rust Charts lists that carry RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] are: Best 5x Rust servers, Modded Rust servers, Rust PvE servers, Rust roleplay servers and Rust zombie server charts. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.
What do the server tags on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] mean?
gmrust (Game mode): Survival, in the standard Rust form; mp101 (Max players): It has 101 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^w (Weekly): Wipes happen every week; ^r (Roleplay): A roleplay server runs here; ^p (PvE): No player fighting here: the world is what threatens you; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?
Enter client.connect 104.143.3.5:28029 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://www.rust-gaming-nation.com/ is where its website sits.
