Rust Charts46,860 playing · live

On air · chart position #4,267

RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]

Online 104.143.3.5:28029 checked 12m ago

5x weekly wipes moddedcarbonpve
Launch Rust and join Website
48 hours · an hour a bar · full height is 101
0/ 101
players now
0% full
0
7-day average
peak 5
#4,267
rank
top 19%
5d ago
last wipe
weekly schedule
1d 14h
next wipe
Fri 30 Oct, 14:41 UTC

Players

RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]

0on now · 48h peak 2
AveragePeak
00.511.5201:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:41 UTC, in 1d 14h. Every Friday at 14:41 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
80%
crowd held
else halves by day 5

Coming wipes

1d 14h
Fri 30 Oct, 14:41 UTC
7d 18h
Thu 5 Nov, 19:00 UTC
FW
8d 14h
Fri 6 Nov, 14:41 UTC
15d 14h
Fri 13 Nov, 14:41 UTC
22d 14h
Fri 20 Nov, 14:41 UTC
29d 14h
Fri 27 Nov, 14:41 UTC
35d 18h
Thu 3 Dec, 19:00 UTC
FW
36d 14h
Fri 4 Dec, 14:41 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 37 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 14:41 UTC5d ago 5 – running 0
Fri 16 Oct, 13:51 UTC12d ago 2 held half 7 days 2
Fri 9 Oct, 13:59 UTC19d ago 2 held half 7 days 1
Thu 1 Oct, 18:11 UTC FW27d ago 2 held half 7.8 days 2
Fri 25 Sep, 15:20 UTC33d ago 2 held half 6.1 days 0
Fri 18 Sep, 14:10 UTC40d ago 2 halved by day 5 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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PVE AQRUX RUST | X5 | SKILLS | QUEST | RAIDBASE | 22.10
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From the figures on this page

Quick answers

About the server

Is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?

You will find RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] online at this moment. Going by the reported uptime, it restarted roughly 11 hours ago. 142 of 168 hours is what it managed over the past 7 full days, 85% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] located?

From RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree], no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 104.143.3.5:28029 is its address.

Which version of Rust does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] run?

The build behind RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] run smoothly?

Never under 4, and 29 server fps on average, is how the last 48 hours went. At its fullest it held 153,855 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,629 MB. What players feel as lag comes from low fps and an entity count on the rise.

Population

How busy is RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

Right now 0 players are on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree], out of 101 slots. Averaging 0 players across seven days, it reached 5 at most. 01:00 UTC was the peak of the last 48 hours, with 2 players on average.

How does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?

In the seven-day player hours table, RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] is #4,267, inside the top 19% of all ranked servers.

Wipes and resets

What does wipe day look like on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

Its recent wipes peaked at an average of 3 players. The crowd on the latest wipe hit its peak 37 hours in. Above half the peak until the next wipe: that happened in 80% of its recent wipes. By day 5 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] runs on a wipe rhythm of every Friday at 14:41 UTC. Expect the next wipe on Friday 30 October at 14:41 UTC. The world it runs now dates from 5 days 9 hours. The tags state a weekly wipe schedule.

Rules and world

What are the rules and settings on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

A gather rate of 5x is what RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] advertises in its name. Up to 8 players per group, as the game sets by default. roleplay is the game mode, jobs, towns and rules for roleplay. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. The anti-cheat VAC from Valve is on.

Which map does RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] run?

A procedural map of size 5,000 with seed 1759884539, generated by the game, is what RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] runs. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tag guide

Which Rust Charts lists and filters include RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

The Rust Charts lists that carry RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] are: Best 5x Rust servers, Modded Rust servers, Rust PvE servers, Rust roleplay servers and Rust zombie server charts. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 5x.

What do the server tags on RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] mean?

gmrust (Game mode): Survival, in the standard Rust form; mp101 (Max players): It has 101 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^w (Weekly): Wipes happen every week; ^r (Roleplay): A roleplay server runs here; ^p (PvE): No player fighting here: the world is what threatens you; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree] publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join RustGamingNation 5x PvE [Events|Purge|Zombies|SkillTree]?

Enter client.connect 104.143.3.5:28029 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. https://www.rust-gaming-nation.com/ is where its website sits.

What each one means

Server tags

Published as mp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp101
Max players It has 101 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^w
Weekly Wipes happen every week.

Gameplay

^r
Roleplay A roleplay server runs here.
^p
PvE No player fighting here: the world is what threatens you.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.