On air · chart position #15,411
Trents Test Server
Online 104.143.2.186:28015 checked 11m ago
Players
Trents Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Trents Test Server online, and how reliable is it?
Right now Trents Test Server is running. Going by the reported uptime, it restarted roughly 14 days 6 hours ago. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. Its earliest entry with Rust Charts dates from 14 October 2026.
Where is Trents Test Server located?
There's no region listed for Trents Test Server. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 104.143.2.186:28015.
Which version of Rust does Trents Test Server run?
Rust network protocol 2634 and build 167781 on Windows is the version Trents Test Server runs. Joining needs the same protocol on your game; Steam handles the update.
Does Trents Test Server run smoothly?
It averaged 231 server fps over the last 48 hours, with a floor of 188. At its fullest it held 12,444 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,183 MB. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is Trents Test Server?
On Trents Test Server, 0 players are in and 50 slots are the ceiling. 0 players was the seven-day average.
How does Trents Test Server rank against other Rust servers?
The top 69% of ranked servers includes Trents Test Server, at #15,411 on player hours for the last week.
Wipe schedule
What is the wipe schedule on Trents Test Server?
Trents Test Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 14 days 9 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Trents Test Server?
You will not find a gather rate in the name Trents Test Server. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does Trents Test Server run?
A procedural map of size 2,400 with seed 1337, generated by the game, is what Trents Test Server runs. Since the same size and seed give the same map, this page links to it on RustMaps. You will see the map name as: Custom Map.
Lists and filters
Which Rust Charts lists and filters include Trents Test Server?
The Rust Charts lists that carry Trents Test Server are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Trents Test Server mean?
The game's server browser sees these tags from Trents Test Server: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): It has 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Trents Test Server?
Press F1 in Rust to open the console and type client.connect 104.143.2.186:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.