Rust Charts61,286 playing · live

Off air · chart position #15,461

DEV

Offline NA 104.143.2.118:28015 checked 15d ago

weekly wipes moddedoxide
Launch Rust and join Website
0/ 100
players now
0% full
0
7-day average
peak –
#15,461
rank
top 71% · #1559 in NA
26d ago
last wipe
weekly schedule
1d 17h
next wipe
Thu 29 Oct, 16:31 UTC

Players

DEV

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:31 UTC, in 1d 17h. Its weekly schedule tag · low confidence

7.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

1d 17h
Thu 29 Oct, 16:31 UTC
8d 19h
Thu 5 Nov, 19:00 UTC
FW
15d 17h
Thu 12 Nov, 16:31 UTC
22d 17h
Thu 19 Nov, 16:31 UTC
29d 17h
Thu 26 Nov, 16:31 UTC
36d 19h
Thu 3 Dec, 19:00 UTC
FW
43d 17h
Thu 10 Dec, 16:31 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:31 UTC26d ago 2 – running 0
Thu 17 Sep, 15:56 UTC40d ago 1 halved by day 1 14 days 0
Wed 16 Sep, 18:25 UTC41d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | Air
NA · groups of 8+ · 100x · weekly · 20 on average
17 / 200
SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TP
NA · groups of 10+ · 100x · weekly · 2 on average
0 / 100
US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable Bases
NA · groups of 10+ · 100x · weekly · 2 on average
2 / 200
US|AndysolAM 20x No BPs |PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinb
NA · groups of 10+ · 20x · weekly · 2 on average
0 / 200
STRAVOS 100x - |PvP| Loot +|Shop|Kits|Airfield Event|
NA · groups of 8+ · 100x · weekly · 1 on average
1 / 50
Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent Ba
NA · groups of 12+ · 1000x · biweekly · 2 on average
4 / 100
From the figures on this page

Quick answers

Host and version

Is DEV online, and how reliable is it?

Right now DEV is not running; the last sighting was 15 days 1 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is DEV located?

With its NA tag, DEV puts itself in North America. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 104.143.2.118:28015 is its address.

Which version of Rust does DEV run?

Rust network protocol 2634 and build 166493 on Windows is the version DEV runs. Joining needs the same protocol on your game; Steam handles the update.

Player counts

How busy is DEV?

DEV is offline at the moment; the last sighting was 15 days 1 hours ago.

How does DEV rank against other Rust servers?

On player hours for the past week, DEV is #15,461: top 71% overall and #1,559 in North America.

Wipe days

What does wipe day look like on DEV?

The busiest point of its recent wipes averaged 1 players. 1 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on DEV?

The record holds too few of DEV's wipes to confirm the schedule, so the tag drives the prediction. Thursday 29 October at 16:31 UTC is when the next wipe is due. 26 days 6 hours is how long ago its current world was made. The tags state a weekly wipe schedule.

Rules and world

What are the rules and settings on DEV?

You will not find a gather rate in the name DEV. The group limit is 35 players. You play battlefield, high rates and kits for fast PvP. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. Valve's VAC anti-cheat is active.

Which map does DEV run?

DEV runs a procedural map of size 3,750 with seed 2010463655, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Tags explained

Who runs DEV?

One operator most likely runs these: DEV and 1 other server we track all publish a scrapland.gg hostname.

Which Rust Charts lists and filters include DEV?

The Rust Charts lists that carry DEV are: Modded Rust servers, Rust battlefield servers and Region: North America. On the server list, these filters put it in view: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What do the server tags on DEV mean?

These are the tags DEV makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): 100 slots are available; ts35 (Group limit): No team can exceed 35; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166493 (Build): The game build is 166493; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^w (Weekly): Wipes happen every week; ^i (Battlefield): Fast PvP, helped by kits and raised rates; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play; modded (Modded): This one is modded, so plugins or settings alter play; NA (North America): North America is where the server browser lists it. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join DEV?

Enter client.connect 104.143.2.118:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. You can find its website at https://scrapland.gg.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^w,^i,NA,gmrust,cs166493,ts35,^o^z,modded

Game

gmrust
Game mode Survival, in the standard Rust form.
mp100
Max players 100 slots are available.
ts35
Group limit No team can exceed 35.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166493
Build The game build is 166493.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Wipe schedule

^w
Weekly Wipes happen every week.

Gameplay

^i
Battlefield Fast PvP, helped by kits and raised rates.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.
modded
Modded This one is modded, so plugins or settings alter play.

Region

NA
North America North America is where the server browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.