Players
DEV
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 16:31 UTC, in 1d 17h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:31 UTC26d ago | 2 | – | running | 0 |
| Thu 17 Sep, 15:56 UTC40d ago | 1 | halved by day 1 | 14 days | 0 |
| Wed 16 Sep, 18:25 UTC41d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is DEV online, and how reliable is it?
Right now DEV is not running; the last sighting was 15 days 1 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is DEV located?
With its NA tag, DEV puts itself in North America. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 104.143.2.118:28015 is its address.
Which version of Rust does DEV run?
Rust network protocol 2634 and build 166493 on Windows is the version DEV runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is DEV?
DEV is offline at the moment; the last sighting was 15 days 1 hours ago.
How does DEV rank against other Rust servers?
On player hours for the past week, DEV is #15,461: top 71% overall and #1,559 in North America.
Wipe days
What does wipe day look like on DEV?
The busiest point of its recent wipes averaged 1 players. 1 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on DEV?
The record holds too few of DEV's wipes to confirm the schedule, so the tag drives the prediction. Thursday 29 October at 16:31 UTC is when the next wipe is due. 26 days 6 hours is how long ago its current world was made. The tags state a weekly wipe schedule.
Rules and world
What are the rules and settings on DEV?
You will not find a gather rate in the name DEV. The group limit is 35 players. You play battlefield, high rates and kits for fast PvP. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does DEV run?
DEV runs a procedural map of size 3,750 with seed 2010463655, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Who runs DEV?
One operator most likely runs these: DEV and 1 other server we track all publish a scrapland.gg hostname.
Which Rust Charts lists and filters include DEV?
The Rust Charts lists that carry DEV are: Modded Rust servers, Rust battlefield servers and Region: North America. On the server list, these filters put it in view: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on DEV mean?
These are the tags DEV makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): 100 slots are available; ts35 (Group limit): No team can exceed 35; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166493 (Build): The game build is 166493; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^w (Weekly): Wipes happen every week; ^i (Battlefield): Fast PvP, helped by kits and raised rates; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play; modded (Modded): This one is modded, so plugins or settings alter play; NA (North America): North America is where the server browser lists it. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join DEV?
Enter client.connect 104.143.2.118:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. You can find its website at https://scrapland.gg.
