Rust Charts32,078 playing · live

On air · chart position #15,351

DEADFALL | COMING SOON | 5x PvE Zombies | Under construction

Online NA 104.143.2.107:28015 checked 14m ago

5x biweekly wipes moddedcarbonpve
Launch Rust and join
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak –
#15,351
rank
top 69% · #1514 in NA
12d ago
last wipe
biweekly schedule
20h
next wipe
Fri 30 Oct, 02:37 UTC

Players

DEADFALL | COMING SOON | 5x PvE Zombies | Under construction

0on now
AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Channel 02

Server performance

0246806:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 02:37 UTC, in 20h. Its biweekly schedule tag · low confidence

3.1 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

20h
Fri 30 Oct, 02:37 UTC
7d 13h
Thu 5 Nov, 19:00 UTC
FW
14d 20h
Fri 13 Nov, 02:37 UTC
28d 20h
Fri 27 Nov, 02:37 UTC
35d 13h
Thu 3 Dec, 19:00 UTC
FW
42d 20h
Fri 11 Dec, 02:37 UTC

The first 48 hours of its last wipes

Fri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 02:37 UTC13d ago 1 – running 1
Tue 13 Oct, 00:56 UTC16d ago 1 held half 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Randum Rust 5x PVE |Raids|SkillTree|Events|Kits|Stats
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1 / 100
BotWorld PVE AI Player70 Live Bots 5X - Wiped - 11d ago
NA · groups of 8+ · 5x · biweekly · 2 on average
1 / 200
Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps
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[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo
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[US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons
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From the figures on this page

Quick answers

Host and version

Is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction online, and how reliable is it?

Right now DEADFALL | COMING SOON | 5x PvE Zombies | Under construction is running. Going by the reported uptime, it restarted roughly 12 days 3 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 10 October 2026.

Where is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction located?

The NA tag is how DEADFALL | COMING SOON | 5x PvE Zombies | Under construction lists its location: North America. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 104.143.2.107:28015.

Which version of Rust does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction run?

Rust network protocol 2634 and build 167781 on Linux is the version DEADFALL | COMING SOON | 5x PvE Zombies | Under construction runs. Steam updates your game for you; all you need is the same protocol to join.

Does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction run smoothly?

It averaged 5 server fps over the last 48 hours, with a floor of 5. At its fullest it held 79,566 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 5,370 MB. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

On DEADFALL | COMING SOON | 5x PvE Zombies | Under construction, 0 players are in and 100 slots are the ceiling. Averaged over seven days, it drew 0 players.

How does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction rank against other Rust servers?

The last seven days of player hours put DEADFALL | COMING SOON | 5x PvE Zombies | Under construction at #15,351, top 69% of ranked servers, and #1,514 in North America.

Wipes and resets

What does wipe day look like on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

Its recent wipes peaked at an average of 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 100% of recent wipes.

What is the wipe schedule on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

The record holds too few of DEADFALL | COMING SOON | 5x PvE Zombies | Under construction's wipes to confirm the schedule, so the tag drives the prediction. Expect the next wipe on Friday 30 October at 02:37 UTC. The world in play was made 12 days 23 hours. A wipe every two weeks is published in its tags.

Settings and map

What are the rules and settings on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

DEADFALL | COMING SOON | 5x PvE Zombies | Under construction goes by its name: gather rate 5x. The default group size of 8 players applies here. pve is the game mode, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. The anti-cheat VAC from Valve is on.

Which map does DEADFALL | COMING SOON | 5x PvE Zombies | Under construction run?

The map on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction is procedural, size 4,500, seed 1337, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps. The name of the map is: Custom Map.

Tag guide

Which Rust Charts lists and filters include DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

The Rust Charts lists that carry DEADFALL | COMING SOON | 5x PvE Zombies | Under construction are: Best 5x Rust servers, Modded Rust servers, Rust PvE servers, Rust zombie server charts and Region: North America. On the server list, these filters put it in view: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

What do the server tags on DEADFALL | COMING SOON | 5x PvE Zombies | Under construction mean?

These are the tags DEADFALL | COMING SOON | 5x PvE Zombies | Under construction makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): This is PvE: the world is the danger, not other players; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Plugins run on Carbon here; NA (North America): The server browser files this one under North America. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join DEADFALL | COMING SOON | 5x PvE Zombies | Under construction?

Enter client.connect 104.143.2.107:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^z,^y,^b,NA,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp100
Max players The server holds 100 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE This is PvE: the world is the danger, not other players.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon Plugins run on Carbon here.

Region

NA
North America The server browser files this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.