Players
| VF | Midcore | PvE |
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:19 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is | VF | Midcore | PvE | online, and how reliable is it?
Right now | VF | Midcore | PvE | is running. Going by the reported uptime, it restarted roughly 12 hours ago. Of the past 7 full days it was running for 157 of 168 hours, or 93% of the time. Rust Charts has tracked it since 13 September 2026.
Where is | VF | Midcore | PvE | located?
There's no region listed for | VF | Midcore | PvE |. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 104.129.132.55:28024.
Which version of Rust does | VF | Midcore | PvE | run?
The build behind | VF | Midcore | PvE | is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does | VF | Midcore | PvE | run smoothly?
Never under 14, and 57 server fps on average, is how the last 48 hours went. At its fullest it held 135,260 entities: buildings, deployables and the rest of the world. At most it took 4,860 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is | VF | Midcore | PvE |?
Right now 1 players are on | VF | Midcore | PvE |, out of 40 slots. Over the last week it averaged 0 players; the high point was 3. 12:00 UTC was the peak of the last 48 hours, with 2 players on average.
How does | VF | Midcore | PvE | rank against other Rust servers?
In the seven-day player hours table, | VF | Midcore | PvE | is #4,121, inside the top 19% of all ranked servers.
Wipes and resets
What does wipe day look like on | VF | Midcore | PvE |?
Its recent wipes peaked at an average of 2 players. 15 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on | VF | Midcore | PvE |?
Once a month is the whole of it: | VF | Midcore | PvE | wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 18 hours is how long ago its current world was made. A monthly wipe schedule is published in its tags.
How it is set up
What are the rules and settings on | VF | Midcore | PvE |?
The name | VF | Midcore | PvE | carries no gather rate. 8 players is the group limit, the default for the game. softcore is the game mode, Facepunch's gentler mode: some loot stays with you. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does | VF | Midcore | PvE | run?
| VF | Midcore | PvE | runs a procedural map of size 4,500 with seed 101042635, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include | VF | Midcore | PvE |?
These Rust Charts lists include | VF | Midcore | PvE |: Modded Rust servers and Rust PvE servers. On the server list, these filters put it in view: Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on | VF | Midcore | PvE | mean?
These are the tags | VF | Midcore | PvE | makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^m (Monthly): One wipe a month, together with the force wipe; ^s (Softcore): This is softcore, the easier mode where part of your inventory survives death; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join | VF | Midcore | PvE |?
The console is behind F1 in Rust: enter client.connect 104.129.132.55:28024 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you. https://discord.com/invite/vanillafudge is where its website sits.
