Rust Charts55,501 playing · live

Off air · chart position #16,275

Atlas - 2x Quad Development (Staging)

Offline 104.129.132.27:28070 checked 28d ago

2x quad vanillamoddedoxide
Launch Rust and join
0/ 400
players now
0% full
0
7-day average
peak –
#16,275
rank
top 69%
30d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Atlas - 2x Quad Development (Staging)

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers, and #643 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
EU · quad · 2x · monthly · 575 on average
208 / 250
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip
NA · quad · 2x · monthly · 255 on average
226 / 250
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPED
EU · quad · 2x · weekly · 212 on average
45 / 200
SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] FULLWIPED 29.10
quad · 2x · biweekly · 163 on average
142 / 200
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly
NA · quad · 2x · monthly · 159 on average
199 / 205
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED
NA · quad · 2x · weekly · 152 on average
14 / 200
From the figures on this page

Quick answers

Host and version

Is Atlas - 2x Quad Development (Staging) online, and how reliable is it?

Right now Atlas - 2x Quad Development (Staging) is not running; the last sighting was 28 days 7 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 29 September 2026.

Where is Atlas - 2x Quad Development (Staging) located?

There's no region listed for Atlas - 2x Quad Development (Staging). Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 104.129.132.27:28070 is its address.

Which version of Rust does Atlas - 2x Quad Development (Staging) run?

Rust network protocol 2634 and build 166257 on Linux is what Atlas - 2x Quad Development (Staging) runs. Steam updates your game for you; all you need is the same protocol to join.

Who is on

How busy is Atlas - 2x Quad Development (Staging)?

Atlas - 2x Quad Development (Staging) is offline at the moment; the last sighting was 28 days 7 hours ago.

How does Atlas - 2x Quad Development (Staging) rank against other Rust servers?

In the seven-day player hours table, Atlas - 2x Quad Development (Staging) is #16,275, inside the top 69% of all ranked servers. #643 is where it stands among quad servers.

Wipe schedule

What is the wipe schedule on Atlas - 2x Quad Development (Staging)?

Atlas - 2x Quad Development (Staging)'s wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 30 days 7 hours.

Settings and map

What are the rules and settings on Atlas - 2x Quad Development (Staging)?

The name of Atlas - 2x Quad Development (Staging) states a 2x gather rate. The group limit is 4 players, as stated in quad. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. The server describes itself as vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. The anti-cheat VAC from Valve is on.

Which map does Atlas - 2x Quad Development (Staging) run?

The map on Atlas - 2x Quad Development (Staging) is procedural, size 3,850, seed 72357419, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps. You will see the map name as: Billy Joe's Custom Map.

Tag guide

Which Rust Charts lists and filters include Atlas - 2x Quad Development (Staging)?

The Rust Charts lists that carry Atlas - 2x Quad Development (Staging) are: 2x Rust server charts and Modded Rust servers. On the server list, these filters put it in view: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 2x.

What do the server tags on Atlas - 2x Quad Development (Staging) mean?

The game's server browser sees these tags from Atlas - 2x Quad Development (Staging): gmvanilla (Game mode): This server runs vanilla survival; mp400 (Max players): It has 400 slots; ts4 (Group limit): No team can exceed 4; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166257 (Build): Build 166257 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play; modded (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join Atlas - 2x Quad Development (Staging)?

Enter client.connect 104.129.132.27:28070 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp400,ptrak,$r?,v2634,^v,gmvanilla,cs166257,ts4,^o^z,modded

Game

gmvanilla
Game mode This server runs vanilla survival.
mp400
Max players It has 400 slots.
ts4
Group limit No team can exceed 4.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs166257
Build Build 166257 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Difficulty

^v
Vanilla Vanilla: no changed rates, kits or rules from Facepunch's game.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.
modded
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.