Off air · chart position #16,275
Atlas - 2x Quad Development (Staging)
Offline 104.129.132.27:28070 checked 28d ago
Players
Atlas - 2x Quad Development (Staging)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, and #643 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Atlas - 2x Quad Development (Staging) online, and how reliable is it?
Right now Atlas - 2x Quad Development (Staging) is not running; the last sighting was 28 days 7 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 29 September 2026.
Where is Atlas - 2x Quad Development (Staging) located?
There's no region listed for Atlas - 2x Quad Development (Staging). Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 104.129.132.27:28070 is its address.
Which version of Rust does Atlas - 2x Quad Development (Staging) run?
Rust network protocol 2634 and build 166257 on Linux is what Atlas - 2x Quad Development (Staging) runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Atlas - 2x Quad Development (Staging)?
Atlas - 2x Quad Development (Staging) is offline at the moment; the last sighting was 28 days 7 hours ago.
How does Atlas - 2x Quad Development (Staging) rank against other Rust servers?
In the seven-day player hours table, Atlas - 2x Quad Development (Staging) is #16,275, inside the top 69% of all ranked servers. #643 is where it stands among quad servers.
Wipe schedule
What is the wipe schedule on Atlas - 2x Quad Development (Staging)?
Atlas - 2x Quad Development (Staging)'s wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 30 days 7 hours.
Settings and map
What are the rules and settings on Atlas - 2x Quad Development (Staging)?
The name of Atlas - 2x Quad Development (Staging) states a 2x gather rate. The group limit is 4 players, as stated in quad. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. The server describes itself as vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. The anti-cheat VAC from Valve is on.
Which map does Atlas - 2x Quad Development (Staging) run?
The map on Atlas - 2x Quad Development (Staging) is procedural, size 3,850, seed 72357419, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps. You will see the map name as: Billy Joe's Custom Map.
Tag guide
Which Rust Charts lists and filters include Atlas - 2x Quad Development (Staging)?
The Rust Charts lists that carry Atlas - 2x Quad Development (Staging) are: 2x Rust server charts and Modded Rust servers. On the server list, these filters put it in view: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 2x.
What do the server tags on Atlas - 2x Quad Development (Staging) mean?
The game's server browser sees these tags from Atlas - 2x Quad Development (Staging): gmvanilla (Game mode): This server runs vanilla survival; mp400 (Max players): It has 400 slots; ts4 (Group limit): No team can exceed 4; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166257 (Build): Build 166257 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play; modded (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Atlas - 2x Quad Development (Staging)?
Enter client.connect 104.129.132.27:28070 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.