Off air · chart position #16,614
RustAudioAI - Staging Test
Offline 104.12.255.21:28115 checked 28d ago
Players
RustAudioAI - Staging Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 21:09 UTC33d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is RustAudioAI - Staging Test online, and how reliable is it?
RustAudioAI - Staging Test is down at the moment, having last been seen 28 days 7 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 25 September 2026.
Where is RustAudioAI - Staging Test located?
From RustAudioAI - Staging Test, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 104.12.255.21:28115.
Which version of Rust does RustAudioAI - Staging Test run?
The build behind RustAudioAI - Staging Test is Rust network protocol 2634 and build 165921, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is RustAudioAI - Staging Test?
RustAudioAI - Staging Test is offline at the moment; the last sighting was 28 days 7 hours ago.
How does RustAudioAI - Staging Test rank against other Rust servers?
Player hours over the past week put RustAudioAI - Staging Test at #16,614, among the top 70% of ranked servers.
Wipe days
What does wipe day look like on RustAudioAI - Staging Test?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on RustAudioAI - Staging Test?
The record of RustAudioAI - Staging Test's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 33 days 18 hours.
Rules and world
What are the rules and settings on RustAudioAI - Staging Test?
The name RustAudioAI - Staging Test carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Which map does RustAudioAI - Staging Test run?
The map on RustAudioAI - Staging Test is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include RustAudioAI - Staging Test?
The Rust Charts lists that carry RustAudioAI - Staging Test are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustAudioAI - Staging Test mean?
The game's server browser sees these tags from RustAudioAI - Staging Test: gmrust (Game mode): Survival, in the standard Rust form; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs165921 (Build): This server reports build 165921; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join RustAudioAI - Staging Test?
The console is behind F1 in Rust: enter client.connect 104.12.255.21:28115 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.